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Peter Hasting has been working as a programmer in the game industry for over 10 years. In that time he has worked on 10 titles, each selling between 1 and 4 million copies. Peters work can be seen in such well known franchises as Spyro the Dragon, Ratchet & Clank and Resistance.

Drawing on his backround in physics and computer simulation, Peter has a comprehensive understanding og game technology. He has worked extensively on player controls, custom AI behavior, camera systems and visual effects. And an incredibly diverse range of gameplay. Peter Hastings has been responsible for many of the defining cinematic moments in the games he has worked on.

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