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An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Animals that follow you or help you on your journey.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Character Creation refers to characters created by players themselves, rather than developers.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Environments cycle between day and night, often with effects on other aspects of the game.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
Controlling by using different gestures such as touch, swing, twist, flick, and more!
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A state of mind in which a person (usually a leader or dictator) genuinely believes that they are a powerful god.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Used in many games such as Sim City and Black & White to make sweeping changes to the environment or to move massive objects.
A heads-up display is a graphical overlay of vital information used in most modern games.
Take an item and throw it at the enemy.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Nameless and disposable characters, who follow commands from whoever they see as their leader or boss.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
A combat system in which all the player character's offensive and defensive moves are mapped to a single button. Depending on the game, this can lead to a surprising level of complexity.
Games that can be played with one hand, typically using only half of a standard controller or only the mouse/keyboard.
Some games include pets you can either ride on, battle with, or simply enjoy spending time with.
Pick Pocketing appears in many games as a way of obtaining information, items, or cash from people.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
An intimate physical activity between two or more individuals.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
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