Game Informer recently did a one-on-one "interview" between Peter Molyneux and Sean Vanaman (designer/writer of The Walking Dead, co-host of Idle Thumbs). I'm in the middle of watching it, and so far it's a very interesting discussion! Other than the Faces of Death articles, this is the only time I've heard Vanaman talk much about the development process of The Walking Dead. The comparisons between Molyneux's and Vanaman's experiences are fascinating too. Here is the link to the GI article page and show notes.
Other thoughts: Molyneux swears so casually. The social game idea Molyneux talked about reminds me a bit of Coordinate Quest.
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