Pikmin 2
On December 2001, Nintendo Miyamato (The Legend behind Mario and Zelda) made a game about kiddy aliens. What we didn't know was that their destination point is our world, and they're extremely tiny! Another fact is that this was set in his own Garden! Pikmin 2 sets off after the first Pikmin. After escaping from the strange planet, we call Earth; Captain Olimar goes back to his home planet. When he lands there, he discovers that his planet is in major debt. One of the bottle caps he used for the ship is worth 100 coins. Knowing this, Olimar must go back and bring 10,000 coins to save his planet. This time you're not alone... You've got Louie, Olimar's assistant.
Once you go to "Earth" you discover that its winter and you lost your mate, Louie. You've got to find Louie and return to save your planet. You get attacked by an ant. Luckily, you’re local Pikmin save the day. Now you've got to control Louie and get him to where Olimar is. While you're going you bump into an Onion, where the Pikmin live. Gathering Mushrooms, you can make more Pikmin. After that you're joined with Olimar. Together you've got to use strategies to make 10,000 coins!
You can zoom in while you're playing the game, so it's easier to play. You've got a whistle to control the Pikmin, and you can use the C-Stick to make them form shapes. You can throw them by pressing A, and they attack enemies in sight. If they get in your way you can press Y to regroup them. This game fixes all the loose ends with the first one, making a kick ass, fun game, which is funny too!