Got some characters' bugs lately:
1- The cipher only horn that is killing focus for many other players instead ended up permanently increasing the int of the Grieving Mother. I have no idea what triggered it, but apparently it kept increasing her int many times before i caught the bug so now she has an insane amount of it (46). Differently from the other bugs listed down, this happened while she was in my party.
2- The characters i never use or used sparingly got their damage reductions spiked up in a similar way. I didn't notice it until too late because i rarely switched companions (only for their quests basically) but since I'm almost at the end of act 3 i decided to get some hired adventurers to try some builds and classes, and in the meanwhile every other companion left out got a bump to their damage thresholds. Kana, which i basically neverd used the whole time but i picked up now to finally explore Od Nua, has a dt of 93...
3- The rings for casters and the talents that give you more spells per rest started acting the same way. Now Aloth can cast more than 60 spells for each of the first three levels, 36 of the 4th, and the correct amount of the last two levels. Durance can cast 17 spells per level of the first four, except for the spells of 3rd level of which he can cast more than 30.
Except for the cipher's horn, I never noticed any of these troubles before reaching lvl 12 in the third act, and have no idea of what exactly triggered them. If someone can tell me if there is a already safe to use the editor i will restore the correct stats (only my charname, since i can't leave him out of the party, hasn't suffered any bug), i'm too scared to corrupt my saves without assurances from someone else and i'm basically in the end game so it would kill me to loose all my progress. But i would also like to go through the endgame fights with my proper stats, not some superhuman hero squad.
I can only give the advice to check very frequently in the third act the stats of the companions left out of the party, if anyone notices the same bugs appearing start being very mindful about switching the party composition.
Edit: so apparently this is happening only with the Obsidian companions. I came back from a few floors of Od Nua to find that none of my hired adventurers (none of them: my rogue that i had with me since level 2 and the other 7 i created only after reaching lvl 12) had this bug and their damage threshold were fine, while in the meantime Pallegina's has risen to 112 and Sagani's to 158!! Appartenly if i want to finish this game normally i have to do it with the adventurers i made myself, and lose all dialogue interactions with the game's own companions. Can anyone that has finished already the game tell me if there is anything valuable the companions have to say in the final part of the game? (basically past Council of The Stars)
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