706: Key Lad
707: Lou Bega NFT
Bak 2 Skool 09: The Supply Chain
Bak 2 Skool
8-4 Play 10/15/2021: GOOD AS DREAD
Programming Schedule and Show Notes
The Community Spotlight 2021.10.09
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The Community Spotlight 2021.09.25
New Logo Mug
Interlocking Dad Hat
These once noble monks have been reanimated by Innoruuk to help protect his realm, the Plane of Hate.
Extra-planar creatures originally seen in Dungeons & Dragons, but have since appeared in many other games.
In EverQuest, phoboplasms are gelatinous cubes that absorb and digest anything in their path.
A person with the ability to travel to different planes of existence.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
These terrifying creatures have glowing jack-o-lanterns for heads and roam throughout the Plane of Fear.
These annoying imps will often swarm intruders to the Plane of Fear, causing confusion and often death.
These festering zombies spend eternity in the Plane of Hate protecting Innoruuk's realm from invaders.
These five red, magical shimmers of light protect the third isle of the Plane of Sky. They utilize a dangerous knockback spell that can send mortals careening off the isle and plummeting back to Norrath.
Shiverbacks are fearsome gorillas that protect the Temple of Cazic-Thule. Some have been summoned to the Plane of Fear by The Faceless himself.
These three mighty griffons patrol the fourth isle of the Plane of Sky.
Two soul harvesters spawn immediately upon the death of an Essence Harvester on the fourth isle in the Plane of Sky. They each carry a bird whistle, which can be used as a key to the fifth isle.
These pegasuses spawn immediately after the death of each Soul Harvester on the fourth isle of the Plane of Sky.
Spinechillers are horrifying, stark white spiders that have a propensity for sneaking up behind unwary intruders in the Plane of Fear.
These lumbering giants of the Plane of Hate will crush any who are foolish enough to enter Innoruuk's realm.
These four abominations are shadow knights that protect the third isle of the Plane of Sky.
Tentacle Terrors, and Tentacle Tormentors, are monsters from the EverQuest franchise.
Life after death, known by many names in many cultures, where the dead continue their existence forever parted from the living.
These floating evil eyes torment any magic users who are foolish enough to enter the Plane of Fear by sieving their mana. Less powerful versions can sometimes be encountered in Lavastorm Mountains and Erud's Crossing.
These faerie-like creatures guard the first isle of the Plane of Sky. Each of the eight spirits carry three Lost Rabbits' Feet, which can be traded for keys to the second isle.
The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
The concept of a character leaping forwards or backwards in time.
These disgusting, undead frogs that inhabit the Plane of Fear are more of a nuisance than a real threat to invaders of Cazic-Thule's realm. Warts from Turmoil Toads can inexplicably be used as throwing weapons.
These five floating eyes are enchanters that protect the third isle of the Plane of Sky. They each carry animal figurines that can be used as keys to the fourth isle.
Five of these drakes patrol the seventh isle of the Plane of Sky. They are not aggressive, but will defend themselves and any other creatures on this isle. They each carry a replica of Veeshan which can be used as a key to the eighth isle.
These forsaken spirits are trapped in the Plane of Fear. They will attack any who intrude upon the realm of Cazic-Thule.
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