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Concept »
The concept of building a single city and its respective houses/institutions (e.g. Sim City) or building cities as part of an extending empire (e.g. Civilization).
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
Games where the main character acquires a base that grows as certain requirements are met. For example, when characters join the group, bosses are killed or when items are found.
The ability for players to customize the look of indoor locations with various furnishings.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Gameplay that involves performing an entrepreneurial service in order to make money.
World Building games focus on the ability of the player to created his own little world just as he wants it. Good examples, are The Sims, Black and White, and Spore.
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