I think I discovered something about the DS3

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#1  Edited By max3000

I don't know if it's a well known thing or something I just found out OR something that's unique to my DS3 controller but if I pull the left analog stick out a little, it clicks and I get a different feeling and - in my opinion - a more accurate analog stick.
I seem to have more precise steering in GT5P due to that. Very helpful when you need to turn the wheel gently around lightly banked corners.

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FancySoapsMan

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#2  Edited By FancySoapsMan

Yeah, I did that before too but I didn't think of playing games like that. I just click it back in because I like the sound it makes.

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#3  Edited By max3000

Yeah that grindy plasticy rough feel is kind of off-putting at first but I bet that as it gets worn it gets smoother.
 
Also is that michael swaim in your avatar? Love that dude.

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Raineko

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#4  Edited By Raineko

Pulling up the analog stick? Doesn´t that work on every controller ever made?

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#5  Edited By CL60
@Raineko said:
" Pulling up the analog stick? Doesn´t that work on every controller ever made? "
Yes. 
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#6  Edited By christ0phe

We've got a regular Ferdinand Magellan here

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#7  Edited By KaosAngel
@Raineko said:
" Pulling up the analog stick? Doesn´t that work on every controller ever made? "
It worked with the DS and DS2....OP is late.  Next he's gonna tell us all the buttons (face and shoulder) are pressure sensitive.  
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#8  Edited By karatetron

I prefer the DSP.

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#9  Edited By 1p
@KaosAngel:
I wish more games made use of them. Always loved it in the Kojima games.
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#10  Edited By CL60
@KaosAngel said:
" @Raineko said:
" Pulling up the analog stick? Doesn´t that work on every controller ever made? "
It worked with the DS and DS2....OP is late.  Next he's gonna tell us all the buttons (face and shoulder) are pressure sensitive.   "
Works with the 360 controller too. Probably worked with the original Xbox controller also.
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#11  Edited By OllyOxenFree
@KaosAngel said:
" @Raineko said:
" Pulling up the analog stick? Doesn´t that work on every controller ever made? "
It worked with the DS and DS2....OP is late.  Next he's gonna tell us all the buttons (face and shoulder) are pressure sensitive.   "
Mind has been blown.
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#12  Edited By Castiel

WOW I have never discovered that before! :D 
 
And I even own a PSX, PS2 and PS3.

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#13  Edited By SethPhotopoulos

I think it's been that way for every generation of analog controllers for the Playstation at least.

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#14  Edited By Red12b

The book of revelations right up in here,  
 
You all are kings...
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#15  Edited By Raineko

It works on the gamecube controller too.

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FancySoapsMan

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#16  Edited By FancySoapsMan
@max3000 said:
  Also is that michael swaim in your avatar? Love that dude. "
Sure is :D
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#17  Edited By xyzygy

I don't think it worked on the N64 stick, that was built differently. I used to do it to all my controllers.

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#18  Edited By max3000

Just tried this with my old DSs and DS2s. Worked in all of them.
 
My mind is blown. Are they like that by design?

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#19  Edited By frankxiv

if by "by design" you mean "this thing sits on a stick and you can pull it off that stick" and not "they want you to pull it up for finer control"

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#20  Edited By Lemoncookie01

Don't do that they'll mess up.

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#21  Edited By zombie2011

My 360 controller does this too, you discovered nothing.

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#22  Edited By wolf_blitzer85

So did someone switch the "D" and "P" keys on your keyboard?
 
But yeah, that totally works on just about everything with an analog controller minus the N64 due to the design. 
 
The longer the analog stick is, the more area of movement you have. That's where your extra precision comes from.

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#23  Edited By darkvare

lol doing that is the equivalent of pulling an action figure arm off the thing is it stays there cause is to big to fit through the hole

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#24  Edited By MrKlorox
@KaosAngel said:
" @Raineko said:
" Pulling up the analog stick? Doesn´t that work on every controller ever made? "
It worked with the DS and DS2....OP is late.  Next he's gonna tell us all the buttons (face and shoulder) are pressure sensitive.   "
What's weird is that the original xbox controller buttons were pressure sensitive, but I don't think that is the case with the 360 controller. At least not according to these PC XBCD drivers.
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#25  Edited By btakasper

i dont know, i just pulled it out to see what you're talking about.  If i try moving it at all it just pops back down, maybe because it's not a dual shock and a launch controller from my older 60GB (has a lot of wear).  Either way tho, i dont see how yours doesn't pop back in when moving it around, my dual shock 3 also does the same.  pops back down.

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CharlesAlanRatliff

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Whoa

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#27  Edited By shrig32
@btakasper said:
" i dont know, i just pulled it out to see what you're talking about.  If i try moving it at all it just pops back down, maybe because it's not a dual shock and a launch controller from my older 60GB (has a lot of wear).  Either way tho, i dont see how yours doesn't pop back in when moving it around, my dual shock 3 also does the same.  pops back down. "
This. I really doubt it's an intended feature.
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#28  Edited By FunExplosions

Ohhhhhh... Dual Shock. ...Took me awhile. Didn't we just have a thread about how we should stop expecting people to just know exactly what acronym we're trying to use? 
 
Anyway, yeah, I've noticed this since I was little. Didn't really have a use for it, I just fiddled with it nervously during cutscenes.

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#29  Edited By KaosAngel
@MrKlorox said:
" What's weird is that the original xbox controller buttons were pressure sensitive, but I don't think that is the case with the 360 controller. At least not according to these PC XBCD drivers. "
That would explain why Kojima said MGS4 was impossible on the 360, the DS3 used every pressure sensitive button as a different function.  >.> 
 
8 buttons, and 3 pressures so that's a 24 button input.  >.>
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#30  Edited By btakasper
@shrig32:  exactly what i was talkin about.  He mentioned a fine tuned response leaving it up while playing.
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#31  Edited By iam3green

i do that all the time. i never played with it because i always press it down to sprint. really only thing that i play on my ps3 is modern warfare 2 and i have to sprint.

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#32  Edited By Bloodgraiv3

It worked like that back on PS2 also, I know, its weird. 

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