Best: The hardware is great. The front touchscreen is super responsive, and the d-pad and the buttons are both god-tier. Super clicky; although the face buttons are on the small side, you won't be able to hit one by accident.
Middling: The UI design issues have been mentioned, and I agree. I wish Sony would have thought a little more about what works better on a handheld, rather than using a bunch of the stuff that seems like it was a transfer of the PS3 design philosophy. Also, the first time I downloaded a demo my heart stopped when it thanked me for my purchase. I thought I had just paid for Asphalt: Injection.
Because of the screen size, and maybe my hands, the position of the analog pads isn't that great. It's usable, but a little hard to hold.
The memory cards are effin' tiny. Like pinky fingernail sized.
Worst:
I don't know how I feel about the rear touchscreen. It would be nice if they find a good use for it, but right now I can imagine it being cut out of the inevitable Vita revision. All I know for now is that Touch my Katamari uses on the fly rear touch, and whether because of sensitivity or positioning I'm finding it really hard to get right. I get unhappy when something gets in the way of my rolling.
I got the 3G bundle, and the AT&T deal is scummy. The whole "free month's use and free copy of Super Stardust"* (*with activation of account) doesn't say anything about paying for the first month any where on the box. Maybe that wording is commonly understood, but I would have thought that activating an account just meant signing up for an account, provided I hadn't already read the complaints. Also the sign up process is total garbage. For God's sake, don't let your Vita fall asleep when you're doing it!
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