The Giant Beastcast - Episode 134
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Electronic Arts makes missteps at every turn in this fundamentally flawed follow-up.
This rollercoaster ride of a turn-based strategy game starts out almost impossibly strong, but by the end I mostly wished it'd been over three hours earlier.
Call of Duty's return to World War II looks great, but feels flat and uninspired from start to finish.
Aug. 26, 2013 6:42am
We tracked down BioForge director, programmer, and producer Ken Demarest to discuss the origins, development, and legacy of his 1995 game.
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