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Posted By briarpack

AUSTINNNN

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Posted By TactfulOgre

Austin's here? XMAS CAME EARLY

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Posted By billmcneal

Three hour Beast!

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Posted By Ricxz

Yess Austin!!

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Posted By Slowdraw

Austin! 3 hours! ..but no Dan :(

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Posted By xanavi

Love 3 hour pods with my boy Austin!

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Posted By paugerot

<3 Austin!!!!

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Posted By cyberspacecat

Papa bear is here!

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Posted By Y2Ken

Austin... <3

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Posted By dtk79

3 hours AND Austin "Underscore" Walker? Why, Beasters, you are spoiling us

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Posted By MetalFace

Damn this is bitter sweet. 3 hour beastcast with Austin but no Dan? Watching Austin try to explain stuff to Dan is always my favorite shit to see on Giantbomb.

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Posted By bored_and_agitated

Ohhhh baby Austin on the beast cast. Ya se armo cabrones.

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Posted By Sauce_

In my best J.K. Simmons voice:

“Bring me Beastcasts about Spider-Man!!”

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Edited By Santar

So we're now counting a game having too much content as a negative. Why not just take a break?
This sounds like something mostly being a problem for those who need to finish the game in a bit of a hurry like reviewers.

I can understand it being frustrating when you need to finish the game for a review or a discussion on a podcast (they even talked about this a bit) but when you're just playing the game in your own time you can just take a break and pick it back up at a later time.
They even make it out to be a negative that you have to interact with all of the games systems to beat the cult leaders.

It's like they are viewing the game completely differently than "ordinary people" who are just playing the game in their own time.
Or maybe I'm the outlier? I don't need to finish every game I start, I'm perfectly fine with putting them down and moving on to something else for a while and then pick it up whenever I want to continue.

And I'm no huge Assassin's Creed fan at all, I've only played a few of the games for a little bit, it was just a bit frustrating to listen to this on the beastcast.

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Edited By rocketfalls

AUSTINNNNNNNNNNNNN

I'm really, really mixed about what I've been hearing about AC from here and from Waypoint Radio. I loved the old Creed games, even the ones people hated, my favorite is honestly 3 (yes, I know) and I was also obsessed with the multiplayer. I just feel like the less the games feel like actual AC games, the more people actually like them. These RPG trappings, loot, numbers, I don't really want any of that in my AC. I'd probably really enjoy Origins and Odyssey but only if I made myself look at them as a not-AC game.

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Posted By kblosnack

*Sees that Austin is in the Beastcast*

No Caption Provided

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Posted By PSPtime

AUSTINNNNN MY FUCKIN DAWG

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Posted By Phalex

Probably not a big enough deal to send in a correction, but Life is Strange 2 takes place in 2016. It says it in a couple places, but the one I remember is the date from the cop's dash cam video, which is October 28, 2016

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Posted By Silellak

@santar said:

So we're now counting a game having too much content as a negative. Why not just take a break?

...

It's like they are viewing the game completely differently than "ordinary people" who are just playing the game in their own time.

Or maybe I'm the outlier? I don't need to finish every game I start, I'm perfectly fine with putting them down and moving on to something else for a while and then pick it up whenever I want to continue.

I can't speak for anyone else, but a game having too much content can be a negative for me, too, as I find it can often mean:

  1. The quality of the content suffers, in favor of the sheer quantity of it. This is inevitable; man hours are a finite resource, and a game has to ship eventually. I'd rather see those hours spent on increasing the quality of the content, rather than just making more of it.
  2. The game grows repetitive long before I have a chance to finish it. But, unlike you, I definitely like to finish games when I sit down with them, not revisit them in 3 or 6 or 9 months once the repetition has worn off. Games should fight to keep my attention. Though, if you're fine revisiting a game months after you've set it down, I can see why having more content is a positive for you.

I've found recently that Sony's first-party exclusives are the perfect length for me - Spider-Man, Horizon Zero Dawn, and God of War all felt suitably epic to me, without sacrificing quality or wearing out their welcome.

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Posted By captubaplayer

Thanks for being here Austin! Always a treat! Definitely raises the bar on the conversation when you are here.

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Edited By Santar

@silellak said:

I can't speak for anyone else, but a game having too much content can be a negative for me, too, as I find it can often mean:

  1. The quality of the content suffers, in favor of the sheer quantity of it. This is inevitable; man hours are a finite resource, and a game has to ship eventually. I'd rather see those hours spent on increasing the quality of the content, rather than just making more of it.
  2. The game grows repetitive long before I have a chance to finish it. But, unlike you, I definitely like to finish games when I sit down with them, not revisit them in 3 or 6 or 9 months once the repetition has worn off. Games should fight to keep my attention. Though, if you're fine revisiting a game months after you've set it down, I can see why having more content is a positive for you.

I've found recently that Sony's first-party exclusives are the perfect length for me - Spider-Man, Horizon Zero Dawn, and God of War all felt suitably epic to me, without sacrificing quality or wearing out their welcome.

Yeah if you like to finish games when you start them I can see it being a little frustrating if they are quite long, but hen again maybe those games are not for those kind of people.

I just play games for as long as I want and then I play something else I want to play for as long as that is fun. Beating a game is less important than the fun of actually just playing them to me. It's the journey more than the destination I guess you could say, though that of course varies a bit depending on the type of game.

It can't be easy to be a game dev sometimes. Either you get "There's not enough content!" or "There's too much content!". People are never happy :P

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Posted By infinity_thor

@santar: I agree but for me it depends on type of content. The stuff in AC seems great and fine to me. Most of it is largely optional to complete if you are loving the game but to skip if you've had enough. You do mention an issue I think that reviews face that isn't always the case for the ordinary people which is having to rush through things. I think this distorts their view and can make the content seem bad because they didn't want to have to finish all of it in that short of time. And if you think about it, I don't think Ubisoft designed the game with the intent of people blowing through every single bit of it in a week or two. More of a design as a long-haul game. I think the binge TV show reviews suffer the same thing. People race through the season instead of taking it slow and just get irritated by the end. Meanwhile most people will probably take their time and not experience that but see the review and get this jaded impression. This is one of my many problems I have with reviews these days.

On the other side of too much content being negative, I look at this new red dead 2 and do get that vibe. So many maintenance mechanics in the game that can take away from the overall playing. Have to maintain your look, stay in shape (which means having to walk or run places instead of the quicker horse ride), hunting for food, maintaining the horse relationship, cleaning your gun, etc. Just all of this maintenance that has admittedly is a cool element but kind of ruins the videogame sense to it. If it is completely and entirely optional that is one thing but most of this stuff seems like it could be have a negative impact on you if you don't go through with it. Add on little stuff like people remembering you from random crimes (and how the ai can be wonky in those cases in general sometimes) so you have to remember to keep the bandana on and god forbid you hit the wrong button in a town and your gun pops out. That stuff just seems more like a hindrance and annoyance than something truly beneficial to my gameplay experience.

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Posted By Deathpooky

@silellak said:
@santar said:

So we're now counting a game having too much content as a negative. Why not just take a break?

...

It's like they are viewing the game completely differently than "ordinary people" who are just playing the game in their own time.

Or maybe I'm the outlier? I don't need to finish every game I start, I'm perfectly fine with putting them down and moving on to something else for a while and then pick it up whenever I want to continue.

I can't speak for anyone else, but a game having too much content can be a negative for me, too, as I find it can often mean:

  1. The quality of the content suffers, in favor of the sheer quantity of it. This is inevitable; man hours are a finite resource, and a game has to ship eventually. I'd rather see those hours spent on increasing the quality of the content, rather than just making more of it.
  2. The game grows repetitive long before I have a chance to finish it. But, unlike you, I definitely like to finish games when I sit down with them, not revisit them in 3 or 6 or 9 months once the repetition has worn off. Games should fight to keep my attention. Though, if you're fine revisiting a game months after you've set it down, I can see why having more content is a positive for you.

I've found recently that Sony's first-party exclusives are the perfect length for me - Spider-Man, Horizon Zero Dawn, and God of War all felt suitably epic to me, without sacrificing quality or wearing out their welcome.

Yeah, definitely in agreement there. A restrained 20-30 hour game with 20+ hours of optional side/post-game stuff is still "big" and doesn't overstay its welcome. I'd also add that games that simply overwhelm you with optional quests, icons, and little side activities tend to become too much at some point. You feel like you should be doing the side stuff, because it's generally good quality and usually gives you rewards/levels, but balancing that and still making it through the game at a reasonable clip is difficult to do and if you do too much it's easy to burn out.

AC:Origins I've tried to play but fell off of several times because the amount of stuff I could do was just overwhelming and I kept getting sidetracked or indecisive about what I should actually do. I could mainline the story, but I also have a dozen quests in my log, several areas to explore, and a million little icons to clear. So inevitably I play for a few nights, have a good time but make almost no progress, and burn out once again.

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Posted By CWBend

Austin is back in the building!

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Posted By Big_Denim

I miss Austin. Oh, how I wish that I enjoyed Waypoint more. :|

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Edited By SaltyKenny
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Edited By Redhotchilimist

I'm happy Spidey's getting his own big animated movie, that's the Disney expertise I hoped they'd provide him when Disney bought Marvel. It looks real cool too, this weird mix between CG models and a 2d look. I don't give a shiit about spideys other than Peter in a general sense, but I bet they'll be written fine enough and get some good gags in this movie. Miles in the ps4 game was already way better than comic book Miles, and judging from the trailers, he's better there too.

Ps I want insomniac to make more spidey. Marvel's already having other devs making games with their characters, like eidos montreal's avengers. If they're good enough you'll get the marvel videogamic universe I bet

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Edited By MaxxCanti

The Toys R Us name is not gone, it's fine. Only stores in the USA have closed down. Toys R Us is still running like normal in Canada and the UK.

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Posted By Real-lazychocobo

$5 a day for jury duty in kentucky ><

No free sandwich, no movies, just sadness.

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Edited By mb2814

@redhotchilimist: That's not Disney though. Spider-verse is Sony. It's Lord and Miller that are behind it too.

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Posted By Sen0r_Awes0me

Austin? What a treat!

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Posted By UltimAXE

I miss Austin. Oh, how I wish that I enjoyed Waypoint more. :|

Heh. Same.

Man, I am bummed out that AC Odyssey sounds kind of bad. I love Greek mythology and was totally about to pick this up since I skipped out on Origins (ancient Egypt didn't seem interesting to me). Sounds like maybe a pass?

The love that the Spider-Verse trailer got made me smile. It looks unusually fantastic.

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Posted By AdamALC

The plot of Harry Potter really isn't subtle or hard to understand. Wizard Hitler wants to control his world because he loves power and hates the people that are just like him.

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Posted By BaneFireLord

AUSTINNNNNNNNNNNNN

I'm really, really mixed about what I've been hearing about AC from here and from Waypoint Radio. I loved the old Creed games, even the ones people hated, my favorite is honestly 3 (yes, I know) and I was also obsessed with the multiplayer. I just feel like the less the games feel like actual AC games, the more people actually like them. These RPG trappings, loot, numbers, I don't really want any of that in my AC. I'd probably really enjoy Origins and Odyssey but only if I made myself look at them as a not-AC game.

Hi, it's me, the forums' resident AC Origins evangelist! From one fan of Assassin's Creed 3 to another, I'd really recommend giving Origins a shot (though I can't speak to Odyssey yet because Red Dead's eating my "big open world game with horses" budget this month). I found it really easy to look at Origins as a not-AC game for about 95% of the playtime without even trying (most of the AC stuff feels kind of shoehorned in and pretty divorced from the overall experience). If you're looking to scratch a classic AC itch, it will definitely not do that, but it's an excellent game in its own right--it wound up being my GOTY for 2017--and not worth passing over just because of the gulf between the gameplay and the expectations attached to the name on the box.

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Posted By Redhotchilimist

@mb2814: that's really surprising, it's giving me such a Disney vibe. Good on them.

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Posted By defordj

"Cultivate saplings."

Yeah, I see you, Austin.

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Posted By Homelessbird
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Edited By hiimzev

All their complains on AC sounds like that hyperbolic reviewer mindset. They have this time limit and they get pissed because the game asks for time.

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Posted By craymen_edge

The film with a DDR-alke game that Alex was thinking of is The FP.

The first 10 minutes are freely available on YouTube. It's really dumb, but enjoyably so.

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Posted By Efesell

I understand on some level why people complain about a game being Too Much. I get it but I also can only then filter it as Ah this game has give me too much, woe is me. This buffet that I am free to easily pick and choose what I engage with is too large!

It's just something that is so deeply at odds with how I play games.

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Posted By Jutturna

:plur :austin :austintwo :bosslight

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Posted By MeierTheRed

Nice to hear Austins voice again.

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Posted By oueddy

The irony of talking about AC:Odyssey as being too long on a 3hr podcast that's normally closer to 2.

I do love Austin, but there's a reason I stopped listening to Waypoint. He's just too smart and I just cannot keep up with his analysis, I find it mentally exhausting to listen to as I have to concentrate so much. I wish he'd stop to pause or just slow down in one of his many exceedingly long takes on everything.

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Edited By _Brojangles_

I generally don't mind long games in the vein of AC:Odyssey as long as the what they have you doing is still fun.

Crap like Dragon Age Inqusition is when padding becomes detrimental to the game, at least to me personally.

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Posted By Efesell

@_brojangles_: It's just hard for that to be openly detrimental when usually the option is then like well I'll go do one of other vast branches of content available to me.

Unless you've very badly designed your game where it's too strict and you either do Everything or don't play at all it's hard to see dense games like these as an issue.

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Posted By JeremyF

Prof Killah in the studio!

Everything I hear about AC Odyssey is turning me off. Not that I was a fan of the franchise, but hearing how interminable it is does not sit well with me seeing as that's a complaint I have about games pretty often.

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Edited By CurrySpiced

Since this comment section is turning into a forum on Waypoint, I thought I'd throw out my two cents. As someone who doesn't follow politics very closely, I've come to enjoy Waypoint for bringing issues/ideas to my attention that I previously wasn't aware of and hadn't considered. That is not to say that I always agree with them, but I appreciate the thought exercise. As far as content goes, I've really enjoyed some of the stuff they have done - Tactical Tuesdays with XCOM 2, BattleTech, Article reads, Breakfast and Battlegrounds, and Waypoint Plays. My current issue with the site is they are just flooding my podcast feed with 3 to 4 shows a week while simultaneously making me hunt for their video content. I don't believe they post videos to their site anymore (?), their YouTube page is sporadically updated at best, and most of their videos on their Twitch page disappears after a couple of months.