Follow

    Pokémon Picross

    Game » consists of 4 releases. Released Dec 02, 2015

    A free-to-start game for the 3DS combining Picross gameplay with the Pokémon franchise.

    Short summary describing this game.

    Pokémon Picross last edited by FRANZlSKA on 02/26/21 11:10AM View full history

    Overview

    Pokémon Picross is a free-to-start game on the Nintendo 3DS which features Picross gameplay paired with mechanics and characters from the Pokémon franchise.

    Gameplay

    No Caption Provided

    The game consists of a series of puzzles that the player completes in order to progress. Each puzzle is a grid-based canvas that needs to filled in based on numbers attached to each column and row. The player has the option to either shade the area or mark it as an X, similarly to Minesweeper. When the puzzle is complete, it reveals a pixel art rendition of a Pokémon.

    Pokémon whose puzzles have been completed can be used to help solve later puzzles, via their special ability. The uses of these abilities include helping to fill in squares, correcting mistakes present on the board, and hinting the player as to possible next moves.

    The game operates on an energy meter, with energy depleting every time a square is filled in. Energy can be restored by either waiting or using a currency called Picrites.

    Currency

    The game uses a currency called Picrites, which can be earned through daily in-game challenges or purchased using real money. Picrites let you fill your energy meter, upgrade your energy meter (increasing its maximum capacity), and unlock new areas.

    Abilities

    What ability a Pokémon has is determined primarily by it's elemental type, as listed below. However, different Pokémon of the same type may have varying levels of ability, resulting in them having a weaker or stronger effect on the board.

    Pokémon TypeAbilityEffect
    GrassAuto FixCorrects a random selection of incorrectly filled-in tiles.
    SteelAuto Fix XCorrects a random selection of incorrectly crossed-out tiles.
    Water/IceBlue ForceHighlights squares on the board which can safely be determined.
    FireCross RevealFills in a plus-shaped cross of tiles.
    FairyDiamond RevealFills in tiles in a diamond shape.
    Ghost/PsychicFreeze TimeFreezes the in-game timer.
    Flying/Bug/FightingHyper ScanScans the board for incorrectly marked tiles.
    NormalRising RevealFills in a vertical selection of tiles.
    DarkScatter RevealFills in random tiles on the board.
    Rock/GroundSlash RevealFills in a horizontal selection of tiles.
    ElectricSlow TimeSlows the in-game timer, as well as the countdown timer of other Pokémon.
    DragonSquare RevealFills in tiles in a square shape.
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.