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Policenauts is a 1994 action-adventure game developed and published by Konami. It is the spiritual successor to Snatcher (Game), both of which are sci-fi adventure games written and directed by Hideo Kojima (Person). The story takes place in the year 2040, where private investigator Jonathan Ingram (Character) uncovers the mystery behind the disappearance of his ex-wife's husband, who is a citizen that lives aboard a space colony that orbits the Earth.
Policenauts was first released on the NEC PC-98 Japanese microcomputer on July 29, 1994 and, unlike the title's later console ports, featured a presentation made up entirely of pixel art, giving the game a look very similar to Snatcher.
The first console release of Policenauts was for the3DO (Platform) in 1995 and it was extensively reworked from the original. Besides all the game's artwork being redrawn, CG and hand-animated cut-scenes were added to enhance important moments in the story. The game's script was also polished and rewritten making Poilcenaut's 3DO release the base for all future ports.
When the PlayStation (Platform) version arrived on January 19, 1996, it featured further cleanup on both the graphics and movie footage created for the 3DO release. The Sega Saturnwould be the last console the title would be ported to on September 13, 1996 where it added supported for the Virtua Gun peripheral. Kojima has also stated that he believes the Saturn port is the "final version" of Policenauts, containing several changes to the game's story and presentation that make the release "the most charming" in his eyes.
Policenauts would later be released on the Japanese PlayStation Store on May 15, 2008, making it available as a downloadable title for the PlayStation Portable (Platform) and PlayStation 3 (Platform).
Before Policenauts's release on the 3DO, a "Pilot Disk" was released on April 21, 1995, containing a playable demo of the game, interviews with the voice actors and developers, as well as an extensive encyclopedia describing the concepts within the title's detailed backstory. On February 9, 1996, Policenauts: Private Collection was released for the PlayStation with the material from the Pilot Disk along with a copy of an earlier script of the game included as a bonus.
The Saturn version of Policenauts was initially planned to be published in North American. Konami even released an official press release on their website announcing Policenauts' localization in May 1996 and the game was also advertised on pamphletsincluded with certain Konami games, but it never came to be. Hideo Kojima has cited that work had begun on an English release of Policenauts but the developers were unable to synchronize the English dialogue with the FMV cut-scenes so the project was canceled.
However, Marc Laidlaw and Artemio Urbina from theJunker HQ fan site worked for many years on a fan translation of the PlayStation version of Policenauts and were finally able to completed their fan patch after receiving hacking assistance from Something Awful forum member Michael Sawyer (known by his online handle "slowbeef"). The team's patch was released on August 24, 2009, coinciding with Hideo Kojima's 46th birthday. Later on in October 6, 2016 a team lead by Víctor González, along with help from the original translation team, released an English patch for the Saturn version of Policenauts that translated the port's new content and further polished the English script.
In the year 2013, Jonathan Ingram (Character) is a 'Policenaut' - an astronaut with police training - whose duty is to protect Beyond Coast, man's first space colony.
While testing a prototype spacesuit, it malfunctions and sends him into deep space where he is presumed dead. Twenty-five years later, Jonathan is discovered alive (thanks to the emergency cryo-sleep module in the space suit which also explains why he also has not aged). With everything that he has known having changed in the last two and a half decades, he attempts to eke out a living by returning to Earth and work as a private detective in Los Angeles.
He is visited by his ex-wife (Lorraine) who had believed him to be dead and whom he had never thought to visit on Beyond Coast ever since he was found a few years earlier. The meeting for her is just as awkward, but she has no one else to turn to when her husband (Kenzo Hojyo) disappears. She asks him to investigate the matter and although Jonathan refuses to accept the case at first and Lorraine quietly leaves.
However, looking outside of his window, he spies someone suspicious near her car and realizing that something might be wrong, he runs out to the street below his office only to watch as Lorraine's car explodes, killing her. Giving chase to the mysterious saboteur, he manages to shoot him several times but ultimately loses him when he escapes on a motorcycle.
Determined to learn the truth behind Lorraine's death, the only clue he has is the fact that she was a citizen on Beyond Coast. Having vowed not to go back into space after his incident, he forces himself to take a flight there to crack the case and confront his past.
Much of the game is played very much like a point-and-click adventure game as the player moves from scene to scene. Everything is seen from first-person with scenes represented as stills allowing the player to move the cursor over them in search of items, clues, or interactive hot-spots such as being able to use a computer or a television to catch up on the latest news.
The game uses a mix of mediums from still-images to animated CG effects. Anime-styled FMV is used as a storytelling device for dramatic sequences.
The game also incorporates shooting sequences with the player controlling a targeting cursor onscreen. Puzzles, such as uncovering a hidden bomb and then defusing it in a step-by-step process, were only two of the challenges that players were confronted with in the game. Speaking to different characters, hearing their views on different topics, and exploring the environment were every bit as important and added to the entertainment value of the title as well as capturing many of the personalities within it.
As is typical of most of Hideo Kojima's work, Policenauts also features a well-developed lexicon of terms, cultural nuances, and philosophical themes that help distinguish its cyberpunk-like world. It also features Meryl Silverburgh (Character) who would go on to have a role in Metal Gear Solid (Game) and the hero is also notable for his smoking habit.
Policenauts features a wide variety of characters to interact with, each with their own distinctive personalities, hang-ups, and
The soundtrack for Policenauts was primarily composed by Konami veterans Motoaki Furukawa (Person) and Tappy Iwase (Person), who would later compose the main themes for the Metal Gear Solid (Franchise) franchise. It was first released in Japan on February 3rd, 1995. The soundtrack features music reminiscent of detective and 'buddy cop' films of the 1980s.
Total Length: 1:08:18