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    Populous DS

    Game » consists of 2 releases. Released Feb 21, 2008

    A port of the PC title with the same name, Populous DS is a God simulation game in the style of Black and White where the player is responsible for guiding a small civilization. The DS game has 50 single player missions and a new four player mode.

    Populous DS Trailer & Info

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    Linkyshinks

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    #1  Edited By Linkyshinks


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    The game where you get to play a mean ass god has come to the DS with a range of new modes and features.



      



    In this DS version, the top-screen is the "actual world" while the bottom touch-screen becomes the god's "working canvas" whereby the player performs the landscaping and can clearly see how much energy he has to unleash.

    Takahiro Murakami, Lead Producer on Populous DS at EA Japan, has said that he believes the touch control is far improved over the D-Pad control found in the early Famicom versions. And that he hopes fans of the original will be impressed with what the DS game has to offer.

    This game will also feature Nintendo themed buildings, this concept derives from the Japanese Super Famicom game which had a "Bit Valley" stage which did the same. The game will also feature a Japanese style "Yamato Stage", as well as a "Space" stage where the air is thin and affects your energy. This will also affects your battle strategy.


    There are 4 different modes in the game:

    •      A "Gods Vs Demons" single-player campaign progressing through various stages.
    •      A more relaxed "Warrior Hunt" mini-game.
    •      Freeplay-mode where the player chooses the stage and conditions.
    •      Multi-player mode with up to 4-players via wireless connection.




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    Hexpane

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    #2  Edited By Hexpane

    Really enjoyed the OG way back in the day, but compared to more modern "god games" it lacks some features.

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    Linkyshinks

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    #3  Edited By Linkyshinks

    There are no plans for a new console version currently, but if this does well in the west it would make that more likely. If that happens, a far more complex game could come about, but perhaps not on Wii as Murakami believes the Wii Remote lacks the precison needed. The problem is all Wii licensed developers have to cater for the Wii Remote also.

    Remember this is a handheld game, it cannot overreach too far out of a safe comfort zone for most DS users, but what it  can do is give the essence and fun of Populous in handheld form.

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