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Game » consists of 6 releases. Released November 1993
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Not all elder people are kind.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In traditional Japanese theater, the kuroko are stagehands dressed in full-black garb to imply that they were "invisible" on stage. It is widely believed that they influenced the archetypal ninja outfit.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Multiple fighters/people ganging up to fight another fight/group of fighter.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
"Winners Don't Use Drugs" is a splash screen in most 90s arcade games attract modes.
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