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    Prince of Persia: The Forgotten Sands

    Game » consists of 25 releases. Released May 18, 2010

    Ubisoft returns to the Sands of Time universe for a fourth time in this May 2010 release, set in between the first two games in the trilogy and coinciding with the release of the Prince of Persia: The Sands of Time movie.

    brownsfantb's Prince of Persia: The Forgotten Sands (Xbox 360) review

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    PoP: Forgotten Sands

    I just recently finished the game so I had plenty of time to see reviews of the game before I actually got my hands on it. Most of the reviews I read weren't too high on the game so my expectations weren't exactly through the roof. But, after finishing the game I have to say, I enjoyed my time with it.
    The Forgotten Sands is essentially a direct sequel to last gen's PoP: Sands of Time, and shares that title's core gameplay features. The Prince gains the ability to rewind time early on and the mechanic feels almost exactly like it did before. However, the game also throws in the abilty to freeze running water which adds a nice wrinkle to the platforming sections. The best sections of the platforming utilize that power perfectly and they're clearly the best part of the game. The controls, on the other hand, were not as great. Multiple times I watched as the Prince jumped off into oblivion because of the awkward controls.
    The combat system is where many of the upgrades over the last generation games were added. The battles seem simplistic at first but the Prince can unlock elemental powers that spice things up a bit. But what makes the combat really fun is when you realize that the game encourages you to take on the swarms of enemies without taking a hit. Once you get to that point the battles actually start to play out similarly to the platforming sections, where one wrong button press could you have surronded by a crapload of enemies and half of your health bar gone. But, just as with the platforming sections, when you get the right combo together, the combat feels very rewarding. The one downside with the combat is that the swordplay feels very sluggish. The swords everyone must way a ton because everyone swings them in slow motion.
    As for the story? Don't even bother with it. It's extremely generic and honestly by the end of the game, I couldn't care any less about what happened to the Prince or the kingdom. All you need to know is that there's an evil army and you have to stop them from taking over. 
    In the end, I really enjoyed my time with the game but not because it did anything new or exciting. It wasn't particulary great but it was fun. If you don't get around to playing Forgotten Sands, don't worry. You're not missing anything important or ground-breaking. But, it's definitely worth a weekend rental.

    Other reviews for Prince of Persia: The Forgotten Sands (Xbox 360)

      Not to be Forgotten 0

      The Prince of Persia series of the last generation of consoles was one of the most successful and critically acclaimed series to come out during its era and so it was no surprise that Ubisoft would want to somehow continue it on the current generation of consoles. The problem was that there was really no room to continue the story after it was so perfectly tied together with its final chapter.   The solution? An interquel! Thus, we have the Prince of Persia: The Forgotten Sands . Naturally, th...

      12 out of 13 found this review helpful.

      A forgettable romp 0

       Yes, you can swing on water After the Prince’s cel-shaded and ridiculously easy adventures in 2008’s Prince of Persia, Ubisoft have seemingly abandoned their new direction for the series, opting to revert back to the original Sands of Time trilogy with Prince of Persia: The Forgotten Sands. It may coincide with the release of Jerry Bruckheimer and Disney’s big-budget movie adaptation of The Sands of Time, but it has little to do with the movie (sorry, no sexy Jake); instead, filling i...

      3 out of 3 found this review helpful.

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