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404notfound

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404notfound

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#1  Edited By 404notfound

The replay editor is pretty terrible now. They upped the sensitivity on the trigger controls, which makes no sense to me--it's hard to go at a speed between crawling slow and normal speed now. Why fix what wasn't broken?

For a few seconds I was also confused by the fact that you have to press A to actually hop into the editor. The first thing you see when you select the editor from the menu only lets you rewind and play the editor contents. You can do all that from the next screen anyway, so I don't see why this extra layer is there at all, particularly when it wasn't in the first one.

But the worst part about the editor now is the camera controls. Whereas in the first skate you could cycle through the camera while playing back the video to quickly find the most suitable angle, you now have to dive into a menu and pick a type of camera, and then adjust the angle of the camera, and then go all the way back to the main editor screen before you can see how the video flows with the new camera setting.

Although I haven't personally noticed much difference in rotation between this demo and the first game, I've heard other people say that they have more difficulty doing 360s and such now. The easy fix is to just do what a real skater would do and put your legs into it: push the right stick for some extra rotation with your legs instead of relying on the left stick alone. It looks more realistic, too. Who knows how this'll affect the X-Games when you're trying to pull 900s and 1080s, though; it was already hard enough in the first one.

Edit: fun with physics! http://www.youtube.com/watch?v=85RFXh-h3qs&fmt=22