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ahifi

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@Brad Not sure if you have ever heard of this but here's a 90s Bomberman clone by the name of 'Boom' based on Doom that somehow found its way onto old Apple Macs at my school in Scotland back in the late 90s/early 00s. I doubt many know about it and I don't think it was ever officially sanctioned by id Software. Enemies are sergeants, imps, pinky demons and so on and Bomberman is obviously the Doom guy!

https://www.macintoshrepository.org/3582-boom

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ahifi

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Yeah, I reckon RAD will end up on Game Pass soon. While Microsoft aren't publishing, they do own Double Fine now. It's a similar deal with The Outer Worlds (MS owns studio and isn't publishing) except we do know that The OW is coming to Game Pass on day one - so worth keeping in mind.

I like the look of the game the more I see it being played.

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ahifi

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I wasn't so sold on this after the first video but I do want to see where it goes now.

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ahifi

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@awkwardl0ser: I can see it now: Matt and Jeff (dressed in jumpers over shirts and chinos) snooping around, finding and deleting obsolete, villainous mules. Sounds like a nice gimmick refresh to me!

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ahifi

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I loved this UPF - possibly my favourite one of the year thus far. It was thoroughly unprofessional, it was Friday and you were all way nicer and supportive to one another which made it really enjoyable. Thanks!

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Edited By ahifi

Re: Playing Sea of Thieves with less people.

As someone who recently started playing Sea of Thieves solo, I'll just say that that game nearly destroyed my soul one night. I've had fun with it, but the tall tales will reset when you log back in if you don't complete all the steps (i.e. reach the checkpoint in the story).

As it initially took hours to do this solo, I once lost my progress upon logging out, had another failed attempt for dumping a chest overboard that contained more than just a notebook (it actually had a quest item which I didn't see because it never taught me that chests CAN HAVE MORE THAN ONE ITEM!) and then, on my third attempt, had so much BS happen over the course of FOUR HOURS, including:

  • Starting the tall tale and being attacked by a Kraken and SOMEHOW surviving,
  • Mistakenly ramming into a ghost boat while I was repairing holes below from the Kraken - beaching both of our boats and ensuring that their cannons had a direct, fixed line of sight for shooting my already damaged boat,
  • Surviving all of this, scavenging for boards, finding a rowboat, and then being chased by a team of 3/4 across the seas, until I pulled a ridiculous maneuver above my paygrade using a harpoon and anchor to hide undetected amongst a very small grouping of rocks for about 15 minutes,
  • Emerging, heading to the relevant island, and finding a literal boatload of treasures (which was surely the cathartic release I deserved), spending nearly an hour methodically collecting it all and loading it up on my boat, grabbing the totem thing I needed for the quest, running from the skeletons and sticking up a metaphorical middle finger at them before, not 10 seconds after having set sail and feeling happy again (I SHOULD HAVE KNOWN), being attacked by a Kraken and, this time, having no planks left to repair my boat,
  • Kraken sunk my boat - I wanted to cry with losing everything - but THEN IT SPAWNED ME ON THE ROWBOAT! YES! It'll be the equivalent of taking the Delta Flyer halfway across the Delta Quadrant, but I can collect all my treasures and slowly row back, surely? In panic of still being in the middle of the kraken, and unsure if it'd judge me worth of attacking, I grabbed a gunpowder barrel from the water and mistakenly set it off instead of placing it down on the rowboat. I jumped up in down and panic, trying to grab it before it exploded to throw it overboard, but it killed me,
  • I was in shock, felt totally powerless and defeated, yet nevertheless sailed back to see if I could find my stuff. I looked around, found some barely worthwhile crates, but couldn't see the quest totem and then... 'TALL TALE FAILED'. I was crushed.
  • Sailed back with my salvaged items and got probably less than 200 gold in total - and was told by a merchant that they wouldn't buy my crate of cannonballs because IT WASN'T FULL. At this point, I screamed aloud (my partner wasn't home, thankfully): 'FUCK YOU MOTHERFUCKER. YOU WANT A FULL CRATE? I'LL SHOW YOU HOW FUCKING STUPID YOU ARE' and proceeded to salvage enough cannonballs from the barrels scattered around THIS ASSHOLE'S ISLAND just to show him how FUCKING STUPID he was for paying me for SELLING HIM HIS OWN FUCKING CANNONBALLS.

That last interaction was the 'fuck you, game' that I so desperately needed - so I didn't feel as if the game had beat me - to switch it off. I should point out that this was the first tall tale - the Shroudbreaker. Essentially, the introduction to the game...

I know, from afar, this sounds good - I know this sounds REAL GOOD - but, at the time, I cannot adequately describe with written words how fucking FRUSTRATING it was to not be able to move forward and, essentially, get next to nothing progression-wise after FOUR HOURS of gameplay.

But if I had experienced all of this with another person to bounce off of? I'm sure it would have been pretty amazing! Or seeing it on 'Sea Beasts'? Would surely be a contender for a top 10 Giant Bomb video.

So, yeah - avoid solo if you don't want to suffer to the absolutely woeful on-boarding, or just hope you get better luck than me I guess?

Despite this trauma, it can be a fun game and I'd be remiss in not commenting on how, outside of this glorious bullshit, it could be immensely relaxing just sailing the lovely-looking seas by myself.

And, yes, I did manage to finish the Shroudbreaker on my next attempt with absolute ease and no problems at all. Just the way she goes...?

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ahifi

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Could anyone please identify the track at 3:28:00? It'd be much appreciated! It's lovely, dreamy and catchy. I want it.

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ahifi

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I remember that Tetris BBC documentary. I watched it when it was first broadcast (if I've remembered rightly) on BBC4. That was quite noteworthy at the time as it's a bit of a high-brow, middle-class arts channel - and it was around the time of the 'games are/aren't art' debate.

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ahifi

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I almost didn't stick this series out at first - between the genre just not being my cup of tea and, well, the portrayal and treatment of women in the game.

But I did... and it was a total sleeper hit. I honestly think it has been my favourite GB series since Exquisite Corps. Ben and Jason are a good duo.

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ahifi

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@blupotato: I presume Sean's referring to that little bit of writing that is likely trying to provide a subtle-not-so-subtle inflammatory dig at identity politics - which is generally used by those with some sort of transphobic agenda, people who follow Prophet Peterson, people who want to deny the lived existence and experience of others, and people who just think they're being funny but don't understand the subject matter well enough.

It's possible they are also alluding to the Doom Eternal controversy where there was a line of dialogue from, I think, the UAC corporate spokesperson in one of the trailers saying that enemies should be referred to as "mortally challenged" instead of the derogatory "demons". Doom is, of course, a game about killing all of these demons indiscriminately and, thus, Doom Eternal is implying violence towards those who push identity politics and playing with the idea that it's all a ploy to invade our world and destroy civilization as we know it. What's next? Demons in women's bathrooms?

So it is, essentially, framing its lead character as a futuristic Travis Bickle who is gonna 'clean up' the streets of downtown Hell, and get to be the sexist, homophobic, subtly racist (or, in this case maybe, demonist) hero we all need adorning the walls of college dorm rooms/student halls/frat houses everywhere for the next few decades.

I think everything we see in the game here suggests the 'seitans' are demons of some kind - or aligned with the demonic.

Seitans, demons, 'transgenders', enbies, socialists etc. - they're all the same, obviously. They've come to destroy the familiar white, hetero-normative, middle-class, Christian family values-driven world and thus you, the white knight, have gotta stop them. Or, in this case, the Priest.

Personally, I'm rooting for my fellow mortally challenged...