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ahifi

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ahifi

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Despite the ennui surrounding DK 64, I don't imagine the crew want it to be over so quickly due to it being pretty clear they have put money, time and energy into making it happen and keeping it going. It has been a fun ride but I feel like I'm lamenting it before it's over! So, as we live in the Age of GaaS, I would recommend making the last item go for a spooky 666 bananas (a Norman Reedus AMC bike show tie-in style equivalent for Six Crazy Frights where the show is advertised on the Funky Kong shop's folding screen) and a constant changing of the wheel's contents so that new stuff could happen every week.

Like, how about switching over to Goldeneye or Perfect Dark? When someone gets a kill in deathmatch, they take a banana off their victim. Or maybe 20. If it gets boring, then just literally add 'win last item' as a wheel spin and I'm sure we'll all enjoy you trying to avoid the golden bananas as you hunt for as many spins as you can in your 15 minutes like some batshit, broken late night game show that gets nixed by a network but garners a cult following until someone remakes it poorly in 25 years, and we all realise it was of a time. THAT TIME IS NOW, DAMMIT!

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ahifi

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Edited By ahifi
@electricbarrier said:

On the other hand, I think it would be hilarious if one episode ended up with them all having left, and the rest of the episode is just the game running the background for an hour.

Yes, this is what I want.

Edit: I have been thinking about this for the past 5 minutes... what if they hit 5 coins right out of the gate. Three spins, every one of them hits 'Leave the Room'. Final person spins and gets 'End of Turn', laughs and revels in the fact that there's no-one else to pass to, and then hits 'Leave the Room' on the last spin.

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ahifi

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Edited By ahifi

The changes? Love 'em. Leave the room? Love it. End the turn and pass the spins? Love it.

One suggestion: swap a common spin reward that can only be awarded once and causes a lot of re-spins (e.g. X2 Banana Multiplier) with getting the contents of the banana bank. This causes the latter to be more common and means there's less build up in the bank. Or, alternatively, do all of the above but split the banana bank reward chances with a new reward: throw all of contents of the banana bank in the bin. I hate food wastage but, given these bananas have been primarily bought for a different purpose other than eating, meh. I presume Dan has a big bag of banana runts with plenty of spares. Or, alternatively, stick the wasted bananas back in the bag. That way they're getting recycled.

The problem I think that's going to arise from any changes is that I feel the end result of these somewhat disparate suggestions can swing from pretty impossible to get 200/250 bananas to anyone can get 200 or 250 bananas within the next few episodes. This is why game creators extensively test their creations but, then again, that's why Burgle My Bananas is so entertaining.

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ahifi

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I don't watch basketball, I don't know who David Aldridge is, but I do know that, once a year, I am reminded that David Aldridge is a man treated with the utmost contempt by his broadcast colleagues, Alex Navarro and Vincent Caravella.

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ahifi

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This was ridiculous and a lot of fun. Folks in the comments, please just take heed of the fact that this is a stupid 'game show' and not 'a show about a game'. It's not an actual full playthrough. Dan stated in episode one that the game will just end once three of the special items are gone.

I will say that as much as it was great to see it fall so dramatically off the rails - and observe Vinny and Dan trying to play one another with Dan, of course, not being able to walk away from the possibility of winning everything and both of them getting fucked over in the end - it would be nice to see SOME level of order restored for next time. But if you guys, behind the scenes, want this show over with quickly because the game is so insufferable or because it's a technical mess, I'm not going to blame you for turning this into, effectively, a pile of diarrhoea-induced bullshit. In fact, this would be the only diarrhoea-induced anything I'd ever want to see in my life!

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ahifi

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Edited By ahifi

I completely zoned out while listening to this one and it never pulled me back in. I just about made it through the living in America segment, but the Overwatch talk totally lost me. Constructive criticism for what it's worth: be clear, be (fairly) succinct and don't get lost in the weeds! It happens to everyone, but it's still hard to listen to as someone who hasn't touched Overwatch in over 2 years (?) I'll give it another go post-Overwatch talk based on comments. To be fair, Jeff, Ben and Jason can sometimes do this with fighting games - but 'Ranking of Fighters' has definitely helped me keep up with the terminology as someone with little-to-no interest in fighting games.

Also, as someone living in the UK (Scotland and northern England), I have never heard of rustled in a slang context - well, other than someone rustling something up in the kitchen, rustling paper, etc. Actually, come to think of it, I don't think I've ever heard anyone ever say 'rustled' other than cooking show hosts from southern England.

Broader 'UK slang' is stuff like 'quid', 'fiver' and other non-monetary words I'm sure ('naff' meaning a bit crap). A lot of slang is more from regional dialects and accents. For example, me and my partner are both from the same county in Scotland. While we know a lot of the same slang, there are words that she doesn't know that I use and words that she uses that I don't know. Our dialect and accents are slightly different - due to the two towns we lived in - yet we lived less than a 30 minutes' drive from each other as kids. It does seem that regional slang and dialect is vanishing here in this globalised, connected world though... it's quite dreich.

EDIT: Rest of podcast was totally fine once I got over the Overwatch hill.

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ahifi

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@Brad Not sure if you have ever heard of this but here's a 90s Bomberman clone by the name of 'Boom' based on Doom that somehow found its way onto old Apple Macs at my school in Scotland back in the late 90s/early 00s. I doubt many know about it and I don't think it was ever officially sanctioned by id Software. Enemies are sergeants, imps, pinky demons and so on and Bomberman is obviously the Doom guy!

https://www.macintoshrepository.org/3582-boom

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ahifi

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Yeah, I reckon RAD will end up on Game Pass soon. While Microsoft aren't publishing, they do own Double Fine now. It's a similar deal with The Outer Worlds (MS owns studio and isn't publishing) except we do know that The OW is coming to Game Pass on day one - so worth keeping in mind.

I like the look of the game the more I see it being played.

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ahifi

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I wasn't so sold on this after the first video but I do want to see where it goes now.

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@awkwardl0ser: I can see it now: Matt and Jeff (dressed in jumpers over shirts and chinos) snooping around, finding and deleting obsolete, villainous mules. Sounds like a nice gimmick refresh to me!