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AleeN634

Thanks for everything duders! <>

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The board games of the Famicom era

Really interesting article on Metropal about the history of cheap board games of the Famicom era. Based on being cheap, easy to store and easy to travel, these games have some history with the growth of the NES/Famicom with licensed counterparts. While we've only gotten Mario Monopoly pretty recently these early era NES board game counterparts, while simple, are a fascinating part of videogame and board game history.

Well worth a read/look.

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Final Fantasy 30th Anniversary

Personal Favorite Final Fantasy games by console generation:

Nintendo - Final Fantasy

Super Nintendo - Final Fantasy VI

PlayStation - Final Fantasy IX

PlayStation 2 - Final Fantasy X

PlayStation 3 - Final Fantasy XIII

PlayStation 4 - Final Fantasy XV (by default I guess for now)

Happy anniversary Final Fantasy, and here's to many more anniversaries in the future.

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Beating the NES backlog

Every once in a while I look at my backlog of game and wonder if it's even possible to complete them all. However, this week Kotaku reported that over the last 3 years someone has spent the last 3 years trying to beat every NES game ever released. Already an accomplishment on it's own, it's the fact that he even includes Mario Teaches Typing and other obscure games shows a level of dedication to achieve his goal. A fun story, it reminds us that no matter how many games there are, with dedication anyone can beat their backlog... or add to it even more during the next Steam sale.

Three years to NES greatness.

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My favorite games of 2016

2016 was an interesting year. World events aside, 2016 was a pretty great year for videogame releases. It actually saw the release of several long delayed games (Final Fantasy XV and The Last Guardian), the excellent sequels in several franchises and several great original IPs (Stardew Valley, Overcooked). 3 years into the new console cycle finally shows as releases are fully designed to take full use of the power offered, yet the gameplay in all these games remains top notch.

2017 should see the release of the Nintendo Switch and developers begin to take full advantage of console refreshes for both the PS4 and Xbox One. If 2016 was any indication, 2017's year in videogames will have a lot to live up to.

Best Games of 2016

1. HitmanWhen asked to describe Hitman to a friend I called it, "A puzzle game where the reward is murder". Hitman is a series of intricate interactions trying where the player tries to find the perfect way to assassinate a target. What makes Hitman so interesting is that it's episodic format actually works for its formula. Giving the player time to learn the stages and strategies through repeated playthroughs and slowly introducing new content every month. After a disastrous launch with broken servers and content syncing, the team an I/O Interactive have improved the game with a steady stream of patches and content that helps keep the game feeling fresh and challenging throughout the year. While other games I played and stopped after a while, I found myself returning to Hitman to experience new content, tackle elusive targets or just have fun in this murder puzzle game.
2. DoomIf Wolfenstein The New Order showed how to deconstruct a character and reboot a series with a weird mix of melancholy and action, Doom throws all that away and instead sticks to it's core principles of action, action and more action. Doom is a game about the ultimate power fantasy over your enemies. Each combat area is about juggling weapon priority, health and ammunition while moving to dodge enemy fire. The glory kills system encourages up close action rather than the cover based shooting action of the last few years. Doom is a lesson that sometimes returning to basics is a good thing.
3. Overcooked!Overcooked was my favorite local coop game this year. An absolute riot with friends, trying to coordinate cooking, serving and cleaning dishes. This is easier said than done with players often separated from ingredients or each other making for a hectic game that only gets more fun with additional players.
4. Battlefield 1War is hell and Battlefield 1 does an excellent job at depicting World War 1 on various fronts. Frostbite is shown to full effect as the action rarely leaves any part of the level in the same state as it began. While the campaign is a mixed bag, it does a good job in showing different parts of the game and its environments. Multiplayer (especially the Operations mode) is where the game truly shines depicting the era's warfare with mud, dirt and debris flying all over.
5. Titanfall 2When Titanfall 2 gets going, it gets their fast. Perhaps the fastest first person shooter I played this year, Titanfall 2's campaign is a series of moments that cannot be missed. Titanfall 2 features the most original campaign of the year, with different chapters introducing new concepts and ideas that slowly increase in intensity and insanity.
6. OxenfreeOxenfree is your average adventure game but features one of the best conversation systems I've seen in a game. The game rarely pauses during conversations so while completing puzzles conversations are still ongoing allowing the user to answer questions, make comments or observations. On top of that add a dash of science fiction horror to the story and an interesting implementation of New Game Plus, Oxenfree is an adventure game that shouldn't be missed.
7. Uncharted 4: A Thief's EndI have mixed feelings on Uncharted 4, while the story is definitely stronger than Uncharted 3 some parts of the game feel padded on to make the game feel longer. Yet, you can tell Naughty Dog went all out with detailed locations, animations and characterization. If this really is the final Uncharted game, Naughty Dog ended the series on a great note.
8. StellarisStellaris was marketed as the game to: Make space great again. The game mostly succeeds with easy to use and understand systems allow you to manage your space empire to your hearts content. What makes Stellaris stand out is its excellent quest system that allows you something else to do during the downtime of empire management.
9. American Truck SimulatorAmerican Truck Simulator is the (currently) the southern United States version of European Truck Simulator. Add in a late rescale that helps make the world feel larger and more dense, American Truck Simulator offers the experience of long haul truck driving in bite-sized chunks.
10. Tricky TowersThe other big local coop game, Tricky Towers is Tetris but it's not. While it offers several different modes the game shines in race mode where players build towers while obtaining powerups to slow their opponents in a variety of ways. There's nothing like seeing a tower fall over and scrambling to rebuild on the wreckage.
11. Hearts of Iron IVAn easy to learn but difficult to master strategy game set before and during World War 2. The lead up to world war 2 scenario is the more interesting as you spend the first part building your industries, economy and perhaps sneaking in a quick conquest before the world breaks into total war. Balancing your nations's military movements and economy when war does break out is almost overwhelming but easy to use systems help make the game manageable and fun.
12. Dead RisingA remaster of one of my favorite games of last generation, Dead Rising faithfully captures all the moments and gameplay (for better and worse) of the original game.
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The land of Nintendo storage

If anyone would have an incredible storage of the history of video games it would be Nintendo. And sure enough, we got a glimpse into the storage area of the Famicom disc system as part of the Legend of Zelda's 30th anniversary.

The fact that everything is stored well and in working condition (they even have a CRT tv) is an amazing sight considering how some other Japanese game companies lost the source code to their greatest hits *cough* Sega *cough*.

http://kotaku.com/inside-nintendos-storage-room-where-they-keep-all-thei-1787731584

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Super Nintendo's Happy 25th

http://fortune.com/2016/08/23/snes-25-year-anniversary/

The march of time continues with the 25th Anniversary of the North American launch of the Super Nintendo. Probably my favorite console of all time, the Super Nintendo was peak Nintendo (and their third party support) at their best. From heavy hitters like Super Mario World, A Link to the Past, StarFox, Super Metroid and Final Fantasy III to smaller titles like Aerobiz Supersonic, Actraiser and Soul Blazer had tons of variety in its library.

Let's hope Nintendo releases a mini-SNES next year to celebrate one of the greatest consoles of all time!

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The First Turnabout

Today, August 3rd, 2016, the first case of the first Ace Attorney game takes place in a West Coast courtroom.

The first game I ever purchased for the Nintendo DS was Phoenix Wright: Ace Attorney. A courtroom/visual novel/adventure game, Phoenix Wright: Ace Attorney floored me with an excellent localization, funny characters and some pretty good music. After completing the first game I had to immediately find the second (which was out around the time I purchased the DS) and was hooked on the series since. Keep fighting the good fight Phoenix and bring justice for all!

http://kotaku.com/the-first-ever-phoenix-wright-case-happens-today-1784777824

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The Conundrum of Pokemon Go

The surge in popularity of Pokemon Go is really interesting. Cashing in on years of brand loyalty, a recognizable IP and releasing at the right time game has captured the hearts and minds of many (even though it is in a limited launch). While closely associated with Nintendo, Pokemon (and Pokemon Go) actually has very little to do with that company. While Nintendo does stand to profit from the app's popularity the success really belongs to Niantic and The Pokemon Company. In SuperBunnyHop's analysis he reminds of us this and the difference between this and Miitomo (Nintendo's other phone app).

It will be interesting to see how Pokemon Go fares in the future and how Nintendo responds (or adjusts) with the other games that are coming out in the future.

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Star For Zero and Shigeru Miyamoto

Kyle Bosman recently summarized the release of Star Fox Zero, Shigeru Miyamoto's involvement and the Wii U. Star Fox Zero is an interesting game because it exists as a proof of concept that the Wii U gamepad is not a gimmick. Star Fox Zero's implementation of a precision cockpit view and forced character audio through the gamepad is biggest point of contention with the game. While the aiming does work (after getting used to it), weird decisions like the character audio felt like they had to justify the speaker in the gamepad by making it mandatory. As pointed out by Bosman, after multiple delays two other Wii U games (Splatoon, Super Mario Maker) would actually do a much better job in showing gamepad implementation that Star Fox.

As a huge fan of the Star Fox series, Star Fox Zero isn't a bad game but doesn't do anything to stand out from the other console installments. While there are multiple fleet assault stages (the stand out stages in my opinion) nothing reaches the level of the Area 6 showdown or the Katina stage from Star Fox 64. A good entry in the series the problem is that it feels like a game lost in time. A follow up to Star Fox 64 (and a few elements like the walker from Star Fox 2) it doesn't take full advantage of the Wii U's power and feels more like a half step game than a full proper prequel/sequel.

At the tail end of the video is a rather brutal bonus bit describing Miyamoto's current design philosophy (part parody, part truth). Bosman's video is an interesting look and reminder of the strange story behind the development of Star Fox Zero.

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Mario 30th Anniversary Concert

This past September as part of the Super Mario series reaching its 30th anniversary Nintendo held an orchestral concert in Japan. Featuring music from all the mainline console Mario games it was something that was a real treat for Mario fans. Well... if you lived in Japan. But thanks to the magic of the internet the concert is available to listen on youtube.

Probably my favorite remix is the Super Mario World one (below) although they're all pretty great in one way or another. The inclusion of Super Mario Kart as well was a welcome surprise (including the sublime Mario Kart 8 main theme). Most tracks are high energy, fun pieces and the recording sounds great.

I hope Nintendo plans to take the concert internationally like Symphony of the Goddess tour for the Legend of Zelda or at least release a recording of the music as a reward in the future.

Find the full playlist here.

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