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@jetlag: This was actually a big help. Tech dudes are on it. Thank you kindly!

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@jetlag: The thing is, I don't think that's exactly true? We've been looking into the glitch issue and through investigating that, it's apparent that the timecodes for both the Raw file (pre-upload) and the uploaded version (with the glitches) are identical. So you're not losing time with the hiccups, or at least it doesn't look that way. We're still trying to figure out what's happening there, and if possible, we'll reupload these files at some point if/when this gets sorted out.

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@spacebacon: I didn't take your comment as insulting or belittling, but you made some points I wanted to address. Don't sweat it.

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@spacebacon@shinofkod:

Few things i'd like to reply to the both of you with, and just address generally here.

The assertion that this is meant to be more of a tour of Mega Man than a hardcore challenge type thing is absolutely correct. I'm a longtime fan of Mega Man, but outside of my primary familiarity with 2 and 3, I am by no means an expert player of these games, as should be plainly obvious by what's been recorded here. I never intended to give the impression that I was going to combat these with expert play. Not even close. As I've said numerous times, 4 is a game I've played a couple of times before but never beaten, and 5 and 6 I'm not sure I've played at all. This is as much about discovery for me as it is celebration of the series.

To the point about my playing, look, I know I'm not that good at these games. I know I make dumb mistakes and repeat them. This is the kind of player I am. I'm thickheaded sometimes, and so I tend to fixate on certain ways of playing, and I have trouble with pattern recognition in games like this. I realize this may be frustrating to watch, but it's also how I learn. I have to fuck up the same way a lot before I start to grasp what I'm doing wrong. And in a series like this, where I'm not practicing these games before going at them, I'm going to do that a lot.

If that's too infuriating for you to watch, I'll understand. But I'd also caution against getting too angry about this stuff. I'm playing these games because I want to play them. I'm not doing this for any other reason than I want to try out all of these games, and eventually beat them. If I'm bad, them I'm bad. If I were all that worried about being GREAT at these games, I wouldn't be playing them live--and in the cases of the later games, largely sight unseen. I get frustrated sometimes on-air, and I wish I could just mask that shit from view, but that's not really an option in the moment. Live internet, ladies and gentlemen.

If you don't truck with my criticisms of 4 (that the bosses aren't that great, that the checkpointing is trash, that Ring Man is super annoying), that's fine. I think there's some really fucky design in that game, and maybe that's because it isn't designed in a way that I personally enjoy. I am not telling you that you can't like Mega Man 4 because I found it frustrating. It doesn't mean people can't be good at Mega Man 4 and succeed at it, but I think it's making some choices that make it less enjoyable for someone like me.

Lastly, on the savescum thing, keep in mind we're doing these shows on a schedule. We had other stuff we needed to do that day, and on top of watching me farm e-tanks just kind of being a boring thing to watch on a stream, anything that was going to drag that stream out longer at that point just wasn't going to work. I made a command decision to just be done with that game and on no level do I regret that. If the thing that comes from that is that nobody says I REALLY beat Mega Man 4, I am fully at peace with that. I saw what I wanted to see, and I feel just fine moving on.

So, again, if after this point you're just not into what this series is, no harm, no foul. Just wanted to say my piece before we move forward into sequels that, by all accounts, will probably be difficult and frustrating for me as well. We can discover that beautiful, blue frustration together, or not. I'll understand either way.

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For folks worrying about story progress, don't worry, we'll get back to it.

The rule we've been abiding by thus far is if we encounter a side story, we do it. That will occasionally result in stretches where we do a lot of side stuff in a row. We don't want to miss stuff or forget about it in the breaks between episodes, so it's easier to just do it when we see it. Next week we'll make sure to focus our efforts on the main story again.

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@petiew: The section I showed is one where it just so happened to make more sense to use your gun a lot. Don't worry. I slice and dice plenty of robots. I have a big axe to go with my sword now.

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@nightriff: FWIW, I don't think 4 is good at all, either. I just view 4 as being more vital, given how much it sets up for the GREAT movies that follow it.

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Hey all,

Just a quick comment for everyone who is taking some umbrage with how we're approaching the combat. Your feedback on heat moves has been absorbed. We know. The triangle icon is visible to us on the screen, it's just sometimes hard to notice when we're in the middle of conversations and messing around, as we do. I'll endeavor to remind him more as we go along, especially once we have some more weapons we can equip.

Again, the tips are appreciated (they've actually helped a lot so far), but try not to get too frustrated with us. We're having fun, and trying to play the game as we naturally would. We'll miss stuff, no doubt, and gentle reminders when we do are A-OK.

Thanks, and I hope you're all enjoying this as much as we are.

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@philscorpio: I'm literally the press, dude. Did I hide it from myself.

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