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AlexGlass

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AlexGlass

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@syed117 said:

@alexglass: don't bother, you are only wasting your time. It's not worth it.

It's only complete bullshit because it isn't on the ps4.

You've never pulled worms out of the ground and watched them squirm before using them for bait on a hook when fishing?

It's one of my favorite pastimes. :)

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AlexGlass

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#2  Edited By AlexGlass

@darji said:

@darson said:

So singleplayer has the possibility of acquiring network lag.

No. All it does its downloading driving behaviors from a server. These guys up there are just dreaming and believe the 600% bullshit.^^

Since you claim it's bullshit, I assume you know exactly how much compute processing it requires to run the sim, process and alter the code to be downloaded, as well as the time frame, so please enlighten us.

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AlexGlass

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#3  Edited By AlexGlass

@enemaems said:

What worries me about this is does this mean if you play Forza 5 without being on Live, the AI is complete shit? With MS back-pedaling on the original design structure of the Xbone, it has to hurt how developers are going to make games for the system now. Just look at how many copies that the disc version of Minecraft just sold, a game that has been on Live Arcade for quite some time. That tells me that there are a lot of people out there who still don't have their console hooked up to the Internet.

I personally feel that all of the negativity MS is receiving right now is due to their complete lack of structure and focus on their new $500 console (forcing Kinect on everyone is also leaving a sour taste in a lot of mouths). Everything thing they say has everyone questioning if its true or not. I've been down on them for quite some time since their idea of a console is not for me (I prefer games come 1st, not TV/ads/apps/etc.), but that doesn't mean I want them to fail. Competition is great for business. If it wasn't for the 360, the PS4 wouldn't be what it is.

I don't think people without broadband internet should purchase and Xbox One. Just because they dropped the DRM requirement isn't going to change that MS designed the X1 and has plans for an always connected system.

I don't get the" complete lack of structure and focus". Their plan is actually pretty obvious. They want an online console, they want to push and innovate with new methods of input in Kinect, and also allow for games that appealed to ALL gamers, the core, hardcore and the 100 million user base Wii crowd and they want to introduce cloud gaming and get everyone to go digital. And on top of that they want you to watch Netflix, get on Facebook, surf the net, call your grandma on Skype and watch NFL football. All while using their ONE console. It's been MS's goal and focus since before they entered the games industry and I think they are closer than ever to their goal of being at the center of your living room as well as everywhere else. They wanted to go from being Windows for your computer room(PC), to the Windows of your games room(Xbox, PC), to the Windows of your living room(360, PC) to the Windows of all your rooms(Xbox One, PC, 360,) and your pocket(Windows 8 phones). It's a pretty obvious goal.

What's Sony's plan? Wait and see if MS succeeds, then do the same and catch up 3-5 years later? That's typically been their strategy for the past decade.

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AlexGlass

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@extomar said:

Umm, by definition AI design comes from the designers and is executed by a computer. It maybe based upon what people do and behave but the result is still artificial.

So fun thought experiment: Exactly what needs to be improved about driver behavior over Forza 4? Although having this feature isn't bad it isn't that important either since you could do what you did a decade ago.

Which other racing game a decade ago has dynamic racing A.I. for the single player portion that adapts to you or your friends style as you play the game?

An immediate benefit would be to players of different ages and different levels of experience. I would probably be really good if I played a child's version of Forza on his Xbox, and that child would get whooped if he played on mine.

What other racing game does this?

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AlexGlass

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#5  Edited By AlexGlass

@monkeyking1969 said:

@alexglass said:

@monkeyking1969 said:

So how does 600% more AI look in a racing games? Umm, turn left if teh rule in NASCAR I hear...

No, really what does 600% more AI look like? Does the car accidentally turn 1 degree less in a turn slightly moving its line around the turn by a foot? Okay, well you don't need sophisticated AI for that a random number generator should have the driver apply less/more break or gas or turn of the wheel and get the same results. Car AI sucks, but ist not because there isn't enough processing power in a console.

Well in this case, the game's NPC A.I. Intelligently adapts to yours and your friends' driving style so that instead of static, permanent A.I. or rubber band A.I. so many racers suffer from, it will incorporate opponents that drive theirs cars more like you and your friends would.

You just answered your own question. Car A.I. sucks. So Forza tries to do something about it by giving it dynamic A.I. that doesn't suck and will change based on how you and other players improve over the lifetime of the game. So basically it adds a more realistic driving and learning curve, not just for you, but for the game's NPCs as well.

What's there to complain about?

I'm sorry this all seems like hookum. An AI that watches/studies other players who are expert at driving virtual cars or even expert at driving virtual cars are indistinguishable from a good AI that doesn't watch because a tracks are mostly fixed paths, and cars (even with variations) are a KNOWABLE set of variables. All this "600% better AI" is in reality is accumulated ghost data turned into a path...but that path is indistinguishable from teh path of an AI that isn't watching.

That's what there is to complain about - it is hookum. They are collecting data that when processed and spit back via the cloud doesn't change that AI at all.

You got the first part right, then somehow you ended up concluding a human gamer playing a game = a set of variables.

An A.I. that isn't watching is either designed by a programmer, a group of progammers, or pooled from data somewhere and it's static. It's a set of static rules that often leaves a lot to be desired in racing games.

In this case the A.I. design comes from actual gamers playing the game.

And yeah, that's actually what the cloud does in this case. The cloud processes the data, then your A.I. in your game changes from those static variables created by programmers to match the variables created by you or your friends. Which get updated over time and are now dynamic.

And to really put it in reality, what this does is actually introduce human error and habits into the A.I. The idea and hope behind it is that if for example you have a player that always tenses up during a particular turn and misses that turn consistently, you might have some of the A.I. drivers in your game mimmicking that. Rather than follow static, proper racing lines, they might similarly start running off the road. Or if it's a child playing, the A.I. may attempt to mimmick loss of concentration or going too fast through turns and spinning out. Things of that nature, etc.

And considering a ghost is just a straight re-run of a player's race, this is quite a bit different. Because it actually adapts their habits into those set of variables, into the game's A.I., rather than just replaying their ghost.

And one more thing. The path of a 5 year old's Forza A.I. will be very distinguishable for the standard path usually found in A.I. set initially by developers who are amazing at the game.

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AlexGlass

704

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Avatar image for alexglass
AlexGlass

704

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5

Wiki Points

4

Followers

Reviews: 0

User Lists: 0

Avatar image for alexglass
AlexGlass

704

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@alexglass said:

@charlie_victor_bravo said:

@alexglass So, how much Microsoft is paying for this viral marketing thing?

Is this what people call gamers that actually understand network computing isn't magic? I sure as hell miss the days when gamers were mainly intelligent computer nerds that actually understood how tech works.

I keep noticing this. Console gamers seem to have a half-ass grasp on what a GPU, CPU and RAM is. But toss in network computing or server-side processing and it's too much, people short circuit and say a whole bunch of stupid crap.

No, it is what you get called out for when you get payed to post things with positive spin about your product in social media. Looking at your post history, there is somewhat heavy concentration on certain subjects. Combine that with timing of your first post...

Since you brought up non-magic network computing, care to lighten me where did you gain your knowledge about the subject?

Why would anyone need to spin positive news into something positive? I think you have it backwards here, and it's others that's actually trying to spin something positive into a negative or downplay it, even if it means, in the process they're just spreading a whole bunch of B.S that's quite wrong compared to the original story.

As far as my knowledge, well I got it beginning in high school 17 years ago, college, personal interest in video games, personal experience with graphics design and networking and actually truly personally taking the time to research and learn about the topic. My posting history represents things that I am interested in discussing. I like new and exciting tech and video games and that happens to be the Xbox One with cloud networking and Kinect.

Personally I'm excited about trying it and playing with it? Are you excited about NOT trying it or do you just feel better if you convince yourself and others things you don't like suck or are only liked by shills? If that's the case I can see how it would be annoying when you run into someone who has done their homework and calls out the B.S. I guess the only thing you have left is accusing them with some derogatory label.

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AlexGlass

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#9  Edited By AlexGlass

So how does 600% more AI look in a racing games? Umm, turn left if teh rule in NASCAR I hear...

No, really what does 600% more AI look like? Does the car accidentally turn 1 degree less in a turn slightly moving its line around the turn by a foot? Okay, well you don't need sophisticated AI for that a random number generator should have the driver apply less/more break or gas or turn of the wheel and get the same results. Car AI sucks, but ist not because there isn't enough processing power in a console.

Well in this case, the game's NPC A.I. Intelligently adapts to yours and your friends' driving style so that instead of static, permanent A.I. or rubber band A.I. so many racers suffer from, it will incorporate opponents that drive theirs cars more like you and your friends would.

You just answered your own question. Car A.I. sucks. So Forza tries to do something about it by giving it dynamic A.I. that doesn't suck and will change based on how you and other players improve over the lifetime of the game. So basically it adds a more realistic driving and learning curve, not just for you, but for the game's NPCs as well.

What's there to complain about?

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AlexGlass

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I don't even think it is possible to run something that complex in an average home continuously for ten years. A device with a fan will eventually suck in enough dust to kill it, unless you run it in a clean room. So while they might mouth the words it can run for ten years, they have not engineered it to even run a whole year continuously.

I dare someone to run their Xbox One for a two years straight without turning it off and you must play it at least three hours per week. Furthermore, you can clean the outside as much as you want but it has to sit in the open on your entertainment center and you cannot crack the case to clean it.

What do you win if you do it? My condolences when it catches fire, and my best wishes if your family is hurt via smoke, flames, or being trampled in the escape. I am wholly convinced Xbox One or a PS4 would break or catch fire if run like that.

I run my laptops 24/7 for years but yes I usually clean the fan yearly or every 6 months but I have gone as much as 2 and a half years without opening one up. Of course mine get especially bad when you smoke or keep it in the kitchen where there's a lot of cooking taking place.

But the Xbox One certainly seems to be designed that way

. I mean this thing is designed to run 3-4 years.

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And the X1's quite a big difference.

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A whole lot of fan, and lots of space with a lot of ventilation.