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alexl86

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alexl86

870

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16

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#1  Edited By alexl86

I know I should be hung for saying this, but I didn't like BioShock until the last hour or so, and even then I really didn't like playing it, but I got wrapped up in the story(though it took me a long, long time getting there).

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alexl86

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#2  Edited By alexl86

There is a mathematical formula for calculating damage and armor, and it takes into account your skill. You get 0,4% more armor for every skill point, and do 0,5% more damage. Magic skills work a little different, they don't deal more damage, but reduce the magicka cost of spells instead. You also need to reach a certain milestone to get access to more advanced spells from that school, so you can't get access to high level magic without skilling up.

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alexl86

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#3  Edited By alexl86

Depends on the context. I generally use it most for Armor Class, but Air Conditioning comes up often. As do Alternating Current.

In games though, I think it's Age of Conan, despite the fact that I've never even played it (and have played other AC games).

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alexl86

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#4  Edited By alexl86

Uhm, it depends on what is dramatically appropriate for the movie/book/game. Really, there's no coherent answer. From a biological standpoint, a heavily decomposed body doesn't have as much strength as a living one, so this issue is impossible to debate.

I will say this, even if it's not really relevant to this discussion. Zombies (and Skeletons) are the weakest form of undead in D&D, and are generally portrayed that way in other fiction sources as well. Even a stronger than average zombie would be pretty weak by undead standards. They just fall apart...

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alexl86

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#5  Edited By alexl86

I think there is life on other planets, possibly more technologically advance than our own. Such a civilization having visited ours is extremely unlikely though. There are several factors:

They need a completely different way of traveling than ours: Even at the speed of light, it would take years to reach another star (the closest to Earth is over 4 light-years away). It stands to reason then, that the Aliens would need a different way of travel or be very long-lived. Which brings me to my next point.

How technologically advanced are they? If they can travel to Earth, they are definitely much, much more technologically advanced than us. Would they interfere with our primitive culture? How many other civilizations have they come across? Presumably they've done quite a lot of exploring before happening upon us. Did they observe us from a probe beforehand?

Space is huge: Look, even if you travel to stars with planets which would be ideal for lifeforms, happening upon us is like finding the needle in a haystack, the size of New York. Aliens "stumbling" upon us seems rather unlikely.

The historical aspect: The earliest human remains is about 2 million years old. That's 0,05% of the solar system's life span. We've only started exploring outside Earth's atmosphere in the last 60 years. It's reasonable to think that sentient life on other planets would follow a similar technological development, an exponential growth. If you think how many years, potentially thousands of billions or more, this universe has existed, and think of the insignificant speck of time we've been here, for another civilization to reach to not only survive to reach a technological state required, specifically in our lifetime, and actually take an interest in us, the chances that all the various criteria required to be met is astronomical.

The chance that this has happened, or will happen is so insignificant, should it happen it would be the most unlikely thing to have ever happened on this planet.

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alexl86

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#6  Edited By alexl86

The Atronach stone, as suggested. It's the quick-fix , and doesn't rely on perks or overly specific equipment. It's south of Windhelm, I think. If you're not above using magic, wards can mitigate some damage, but spells and 2H weapons are generally incompatible. The Alteration tree has perks that makes dealing with mages a lot easier, +30 resist magic and 30% spell absorption(getting both requires 100 Alteration and 8 perks, so it's probably a no go). The best way for a non-magic character to deal with magic damage is probably potions and enchantments. Resist magic enchantments up to 100 makes you immune, so magic won't affect you at all.

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alexl86

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#7  Edited By alexl86

Things to consider when sneaking: Fast movements makes you easier to spot and hear, until you get the perks that cancel it out. Heavier Boots make more noise, so sneaking in Iron boots is not recommended. Light armor boots should be fine. I know this isn't really relevant, but I found the Khajiit's Eye of Night power really useful when sneaking in dark dungeons, and there's no limit to how often you can use it. While a +10 to archery would help when you're using bows a lot, if you've already played some, you probably won't gain anything by switching (also, you lose the +10 sneak to a +5).

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alexl86

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#8  Edited By alexl86

I can't really say any of the games mentioned is my favorite. I probably played Morrowind the most but it has way too many gameplay faults to put it on top (I'd even put it behind Oblivion). I really like NWN2, though it has some balancing issues(3.5 D&D is a nightmare when it comes to gameplay balance).

@phrosnite said:

@BlastProcessing: Use your brain for a change before replying to someone's post. The majority of gamers will also tell you that BG2 is the best RPG, period.

The majority of gamers don't even know what Baldur's Gate is.

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alexl86

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#9  Edited By alexl86

34. Nords will verbally insult your race, then turn to you for help.

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alexl86

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#10  Edited By alexl86

@RJMacReady: It says that you've contracted a disease when you contract them. It usually shows up after you've been bitten by a wolf, other animals and some supernatural creatures, like Vampires. Since it shows up in the heat of battle, it's easy to miss.