I’m definitely more of a realistic park sim person, but I’m curious what went awry with Park Beyond. Was it mostly technical issues, or did the core concept falter in a major way?
@dwerkmd: fwiw, Mike said it’s not reducing his role. I think the “Minotti Slot” thing was more about differentiating from a full-time hire, one that can be part of the Bombcast / Dumptruck and other streams on a regular basis. At least that’s how I interpreted it after that last Discord Q&A.
Thanks for the writeup! I’ve definitely squandered what could have been an easy kill because my instinct to close distance kicked in. Helpful to know the thresholds for melee damage, as well as the change last May. I don’t play as much Halo as I did in those first several months, so I had no idea things were different.
That “cultural victory in Civ” crack nearly killed me, thank you for that. And I’m definitely a Christmas person, though I would bet most people I know would think I’m a Halloween person.
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