Game of the Year 2016
This was an interesting year for me. I played fewer games overall, but spent just as many hours playing. I think it speaks to the need for "comfort food" games during stressful times. Since I'm finishing up college, I tend to return to a few games that I can approach therapeutically. Hitman isn't a stress free game, but when you know the systems well, the stakes decrease somewhat. The rest of the experiences on the list (apart from DA:I, which I'll get to) are shorter and more linear. You could experience them and then move on. The Uncharted series, Doom, and Firewatch are all relatively self contained, Animal Crossing and No Man's Sky are actively chill, and Jackbox Party Pack 3 is a multiplayer experience. The only odd man out, Dragon Age, I played over the summer break so time was much less of an issue.
Overall, it was a good year. The games released were solid and - more importantly - they really fit the needs that I had. There's something nice about having the right games at the right times.