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apeman

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apeman

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#1  Edited By apeman
@FancySoapsMan said:
" @apeman said:
" the inventory is perfect.  absolutely perfect. "
Not really "
What should have been done differently in your opinion?
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#2  Edited By apeman

trying to play text-heavy games without HD...

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#3  Edited By apeman

the inventory is perfect.  absolutely perfect.

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#4  Edited By apeman

you shouldn't be frustrated.  it's a suicide mission.  my first playthrough, i had NO ship upgrades and thane, jack, and someone else died instantly.  Lost mordin too.  I wasn't frustrated--what an exciting end!
 
Because I'm a nerd like you, I'm replaying the game to do it "right," and having some fun on insanity.  But why be frustrated because you had a surprising and dramatic suicide mission?  It's just game...

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#5  Edited By apeman

those are gonna be 15 not-so-fun hours if you just played through 'em--might feel like a horrific chore.  I would play something else for a week or two and come back to DA2, though I'm pretty sure most people here are too compulsive to do so.

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#6  Edited By apeman
@LinksOcarina said:
"
 

"Your reasoning is very apologetic for Bioware.  This is the least logical post on the topic.
 
I said- bugs and re-used environments are indicia of time constraints.  Doesn't mean time constraints caused these issues, but in general, these are the types of issues that are can be caused by time constraints.
 
You said- "Not really."  the bugs are not indicia of time constraints because the bugs get caught in testing, and if they're game-breaking bugs, then we'd see a delay or a patch; and the re-used environments are not indicia of time constraints because "the environments are going to be the same" because the story takes place in Kirkwall.  
 
Am I understanding your post correctly? "    

 Yes, except your own lack of logic to what  you said. Since you did not say bugs and re-used enviorments do not mean time constraints caused the issue, you put more words into your own mouth that have nothing to do with what I said, except to revise your original post to what I said. And as I said, any major bugs would probably call for a delay in game, while the reused enviorments is a bullshit argument all together and should not be in the equation because one side believes it to be important to the game, and another demonizes it because it's all samey.  Fact of the matter is yes, the re-used enviorments can cut corners, but it is justified because of the narrative. "
Well, then I must apologize.  I thought I made it abundantly clear in one of my previous posts that the only we could be sure if time constraints were the cause of these problems would be through insider information.  My initial reason for posting was because someone said that Bioware had "absolutely no motive" to rush, and that is clearly not true.  All  companies making a sequel to a AAA title have a motive to rush.  
 
Whether or not the motive was the cause, only those with insider information know.   But you can't seriously deny the existence of such a motive!
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#7  Edited By apeman
@Cataphract1014 said:
" @apeman said:
" @Cataphract1014 said:
" @apeman said:
" @LinksOcarina said:
" They started making the game back in early 2009, before production wrapped on Origins anyway. So the whole "game is rushed" argument holds no water since that is close to twenty or so months...... 
 
....The bugs are inexcuseable though, that I agree with. "
let's see....inexcusable bugs and an astonishing amount of re-used environments....  not sure how you can say "the whole game is rushed argument holds no water.  those are two powerful examples of time constraints... "
I know, Dragon Age: Origins crashes all the time for me, even 2 years after release and 4 patches later.  Seriously, it crashes about 3 times every time I sit down to play it. Oh wait, you were talking about DA2 which loads about 400 times faster, and has only crashed once. "
I'm not sure what Dragon Age Origins has to do with this discussion. "
It is called sarcasm, because you are calling a game that is perfectly stable "inexcusably buggy".  I was stating, as a joke, that you were in fact talking about Origins, because it was one of the buggest games I've ever played.  Get it? "
Oh, I guess I didn't know that DA2 is "perfectly stable."  I got the general impression from several preceeding posts that there were many bugs.  I put "inexcusably buggy" in quotes because I took that phrase from another poster.
 
But still, the measuring stick for whether DA2 is buggy is not a relative comparison to DAO.  Games can be buggy without being compared to their prequels.
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#8  Edited By apeman
@MikeinSC said:

" @Zor said:

" @MikeinSC said:
" @Zor said:
" @MikeinSC said:

What? How would having a marriage proposal declined be a civil rights violation?  Having the right to marry isn't the same as the right to marry anybody regardless of what the other person opinion on the matter is.    Second, everything we do involves another person, so by that logic, nothing is a right.  Lastly, it seem to be that we are mainly having an argument over semantics, mainly what the word 'right' means. "
My speech does not obligate you to listen. My right to own a gun does not obligate you to provide me with one.  And the word "rights" gets thrown around way too loosely. Rights are big things. "
Ok, well first, you didn't answer my question of how having a marriage proposal declined is a civil rights violation.    Second, I get the feeling from having this discussion with you that you are just saying a lot of rhetoric that you have heard, since you aren't explaining most of the things you are saying.    Third, your analogy there with speech and firearms is about the same as mine about having the right to marry doesn't mean the same as the right to marry anybody regardless of their opinion.  Which actually ties back into point two about you just saying rhetoric. "
If marriage was a RIGHT --- nobody would have the right to refuse your request. It'd be a violation of your civil rights just as much as me forcing you to shut up would violate your free speech.  I have a suspicion that you don't follow things well because you seem unable to keep up thus far. If you wish to label things as being "rights" when they clearly are not --- the person who is overly reliant on rhetoric isn't me.  No, it really doesn't. For you to be married, somebody else MUST participate. Otherwise, you can't be married. "
Absolutely hilarious.  You're just making it up as you go along.
 
Marriage is a fundamental right in America.  
 
  Loving v Virginia (1967)
Zablocki v Wisconsin (1978) 
 
So, ummm, maybe instead you should go post in the thread about how you pronounce pokemon or something.
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#9  Edited By apeman

Does anyone find it unfair that public sector employees get much better benefits, job security, and work schedules than private sector employees?

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#10  Edited By apeman
@LinksOcarina said:
" @apeman said:
" @LinksOcarina said:
" They started making the game back in early 2009, before production wrapped on Origins anyway. So the whole "game is rushed" argument holds no water since that is close to twenty or so months...... 
 
....The bugs are inexcuseable though, that I agree with. "
let's see....inexcusable bugs and an astonishing amount of re-used environments....  not sure how you can say "the whole game is rushed argument holds no water.  those are two powerful examples of time constraints... "

Not really. 
 
The bugs you would probably catch in Testing, and if they weren't insurmountable or game changing bugs then they probably would have delayed it or do a patch asap. So far the only two really noticable bugs I keep getting are the lack of colission detection with NPC's and the fact that the aspect ratios keep jumping on me, which is really weird.  The only bug I would even consider is targeting being to precise, but that is not too bad since it didn't kill me or anything yet in game.  
 
Unless if there is some major bug that occurs in game that I am unaware of those are things that are minor compared to game crashing bugs. 
 
As for the enviorments.....does the fact that the entire story takes place in Kirkwall mean anything? The enviorments are going to be the same because cities stay the same in terms of layout for years. The only changes could be the shops and wares, but thats about it.  In terms of the story told this makes sense. The only part that may have a case is the re-used dungeons and caves, but that is it. But hell, Mass Effect, Origins, Baulders Gate and Neverwinter Nights all re-hashed designs and outlines too. Maybe it's a calling card for Bioware?   "
Your reasoning is very apologetic for Bioware.  This is the least logical post on the topic.
 
I said- bugs and re-used environments are indicia of time constraints.  Doesn't mean time constraints caused these issues, but in general, these are the types of issues that are can be caused by time constraints.
 
You said- "Not really."  the bugs are not indicia of time constraints because the bugs get caught in testing, and if they're game-breaking bugs, then we'd see a delay or a patch; and the re-used environments are not indicia of time constraints because "the environments are going to be the same" because the story takes place in Kirkwall.  
 
Am I understanding your post correctly?