ApolloJ85's forum posts

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#1 Posted by ApolloJ85 (256 posts) -

I found the entire plot completely unbelievable, from Josh Brolin's character's ultimate motive, to the "mystery" of Benicio Del Toro's character. So whilst the cinematography and score were routinely excellent, the film was undercut at every turn by the script. I assume it wasn't intentional for the audience to have more knowledge than Emily Blunt, but her having to have ask what Medellin meant just made her out to be even more oblivious than the script perhaps intended.

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#2 Posted by ApolloJ85 (256 posts) -

I just finished my second play through of this game today, and I'm not quite as critical of it as you are, even though I approached it with the view that Thief 2 is my favourite pc game ever.

Yes, it has a disappointing amount of linearity, terrible AI, and I also got sick of opening windows and pushing planks of wood out of the way while the game loaded, but the game captured just enough of the Thief 2 feel for me to enjoy it. The parts that involved breaking into the large-scale houses were quite well designed, and the feeling of stealing everything in sight gave me just enough of a nostalgia kick to get me through the rest of the game - which is still unlike anything else in the stealth genre. This game was compared to Dishonoured a lot, which I also liked, but Thief's approach to zero-combat, light-based stealth is still a superior experience to me. I also appreciated the ps4 controller lighting up when you entered high-visibility status.

Overall I think there's a good game in there, but to implement it's concept it needed to built on the more powerful UE4 engine (and probably suffered from being released in between two console generations). I also think that the ideas of the previous Thief games just don't appeal to a broad enough audience any more, and shoehorning in lacklustre combat and linear levels which avoid taxing the game engine left this game stuck between two worlds, and not being very good in either of them.

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#3 Posted by ApolloJ85 (256 posts) -

My real problem with the PC version was the online connection that was usually a little bit too laggy to play inferno difficulty with confidence, and made hardcore an impossibility. The console version has no such problems, no auction house, and better loot drops. It's a far superior product for my situation.

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#4 Posted by ApolloJ85 (256 posts) -

I've played a fair amount of the pc and xbox versions, and no, you don't need to bother with the merchants to buy gear. Legendary and rare items seem to drop far more often than on the pc, and they've almost always go great stats geared to the class you're playing.

Playing on PC last year I got maybe 3 useful legendary items to drop in a few hundred hours, the xbox dropped about 10 in one normal difficulty playthrough.

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#5 Edited by ApolloJ85 (256 posts) -

I need more football! That wasn't enough....

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#6 Posted by ApolloJ85 (256 posts) -

I don't want to step on the op's toes, but given the amount of people that replied to this thread, if 9 people message me I'd be happy to start up a standard 10-team league for anyone that's new (or not) to the fantasy football experience.

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#7 Edited by ApolloJ85 (256 posts) -

I'm up for whatever fantasy football is going down

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#8 Edited by ApolloJ85 (256 posts) -

So long Ryan Davis. I never met you, but after all the time I spent listening to and watching content on GIantbomb, I feel like you were a friend.

Thanks for all the good times. You will be missed

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#9 Posted by ApolloJ85 (256 posts) -

Bioshock infinite - "only" AU$69.99. I'm pretty sure I bought it cheaper new.

What a deal!

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#10 Edited by ApolloJ85 (256 posts) -

For a minute I thought that someone was pretending to be Ryan Davis and then I realised it was actually him.

Nice to see him make an appearance on the best video games podcast currently available though. He's certainly coming up in the world.