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archer88

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archer88

447

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It'll be interesting to see how this plays out for Microsoft, but I've seen a lot of iffy comparisons being made comparing PS4/Pro and the XONE/Scorpio. Things like "The launch PS4 was superior to the XONE, in terms of hardware capability, and outsold it easily despite having a shitty exclusives. This means people care more about having the best hardware to play 3rd party games on than they do about exclusive content and therefore Scorpio is going to be a big deal." Comparing anything to launch is a bad idea. Microsoft shot themselves in the foot immediately and have been trying to make up for it ever since. Yes, I'm sure some people did care about the raw power of the machines, but Sony also presented the PS4 as a machine made for gamers first, which clearly made the difference.

As for exclusives, they really didn't factor into PS4's early success. It's only recently that Sony has really made a strong push with exclusive content. I think now that the generation is established and people have games they can play on each system it matters more, but 3rd party titles still reign supreme. There's an argument in there somewhere about how the PC fits into this, and its true that any XONE/Scorpio exclusives are going to be available there, but so are most 3rd party titles in general and a good number of PS4 exclusives as well. Turns out some people like to play games on a console. I have a great gaming PC, but I still want to play Titanfall 2 on my Xbox One. Conversely, I didn't even think of playing The Witcher 3 on a console. Anyway, my point is, upgrading from a PS4 to a Pro is a luxury upgrade. "I have the best, but it could be better..." Upgrading from the XONE to the Scorpio is going to be seen as more essential. "Finally, my console isn't always the lesser option" I would love to see this succeed, not because I am an Xbox owner, but because competition is good. I just get the feeling that this will be seen as a great option that arrived too late.

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archer88

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@capum15: Yeah I've tried to use it once or twice but didn't get a full team together. My point was more so that those tools should be built in.

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archer88

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#3  Edited By archer88

@hestilllives19:Well, I disagree with your assessment; my experience with other games leads me to believe that high level co-ordination with randoms/matchmade teams is possible, even with something like Destiny. I have done the every possible playlist in Destiny (up to Taken King that is) with randoms and didn't think it was ever broken. With regards to coordinating builds, you could drop matchmade groups into a team lobby where they chat/plan/loadout/etc. There are solutions, in my mind, and a team with skill set and experience that Bungie has should be able to implement them.

That being said, even if you accept that random matchmaking shouldn't be a part of Destiny raids, the burden should NEVER be on outside elements to correct the raid grouping issue. There should have been robust LFG tools in game day 1. I don't think Bungie should just be excused from that because they didn't want matchmaking and you can go to some websites if you want to find a group. It shows poor planning on their part and is objectively a design flaw.

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archer88

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@hestilllives19: Curious why you think why matchmaking for raids wouldn't work or would ruin the experience. Is it that good communication in a group is so important for the raid to be successful? I've played countless other MP modes in other games that require communication, including ranked team based PVP and have always been able to be successful with randoms. I think it is ridiculous that fans needed to pick up Bungie's slack on this one.

As for needing the DLC, kind of seems dumb when its a rehash of old content, but its par for the course. When the weekly crucible mode or nightfall strike isn't from the DLC, why do I need the DLC to queue for it? It seem shitty to me. I picked up Destiny when The Taken King came out because it seemed like a good value, but once Rise of Iron came out that value diminished because I lose access to content. I don't want free access to Rise of Iron content, and I understand there's balancing to consider, but those are choices the developer made. And the DLC is $40 for me, as I live in Canada. I don't believe it has ever gone on sale, but the Destiny Complete bundle has. This just makes it clear to me that the best value is to jump in at the end, which is what I'll do for Destiny 2 I guess. If the amount of content for $40 was more substantial, then maybe I'd be OK with it, but I'm just not seeing the value in this case.

And WRT you comment to @zirilius it should be clear by now that Bungie doesn't give a fuck about the Destiny player base.

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archer88

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@lego_my_eggo:

But where did you find people? Have they added in matchmaking for the raids? Because as someone who doesn't game on a set schedule it would be a lot easier to be matched with other randoms looking to raid. Also, do I need Rise of Iron for this "new" content? Seems bullshit to me that it is still $40CAD for that DLC. Not worth it IMHO.

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archer88

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A great idea that hinges on how quickly new games come to the service and how transparent they are about games that are about to leave the catalogue. The 20% discount to permanently purchase a game (10% discount on DLC) that is part of the service is a nice feature, but carries more weight if those are newer titles. Either way, I'm keeping my eye on this.

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archer88

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Some stupid name ideas:

House of the Rising Bomb (or Beast)

Land of the Rising Bomb (or Beast)

Yakuzin' Me Crazy

Yakuzin' USA

Ya-Cruising with Dan and the Wolf

Beast-kuza

Ya-Beast-a

Yakuza Luzas (losers, sorry but it kind of rhymed)

Yakuza, Bahama, come on Giant Bombers

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archer88

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#8  Edited By archer88

@theterriblefamiliar said:
@flasaltine said:

DOOM WAS ROBBED OK

Agreed. There must be a name for the psychological effect of not picking the obvious winner. It happens all the time. "Well... Violet is clearly the best ballerina here, so let's give the award to Susan."

WTF guys?

FTFY. Seriously though, their reasoning was pretty clear in the podcast. It was not a surprise to me that Hitman won. This is THEIR list and what game had more of an impact with Giantbomb as Hitman this year? Certainly not DOOM.

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archer88

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I probably use snap more than most.

- Watching football I'll have stats for various games snapped to the side.
- When I have Sesame Street or other edutainment stuff playing for my son I'll sometimes snap something else to the side that I can watch on mute, usually sports of some kind.
- When I'm playing a "podcast game" I would snap youtube or the music player so I had something to listen to while I grind away.

To be fair, it was clunky at best and probably not something I will miss. Mostly used it because it was there. Always thought it sucked that it took up so much screen space when it should have just been an overlay. Some games didn't even handle it properly, like TF2.

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archer88

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#10  Edited By archer88

Dragon's Dogma 2 - Considering the DD Online isn't available in the west, which means a VPN and third party patches to get it working, I don't count it. Maybe my favourite game of the past few years.

Kane and Lynch 3 - The second game had tight action, a cool visual style and some unique multiplayer. Would love to see what happens next with these two assholes.

Jedi Knight 4 - In my mind the cannon/best ending to Jedi Academy has Jaden going dark and Kyle leaving to hunt him down. Now that's a game I want to play.