I just beat my first playthrough and I used the bell as soon as I got it (before 1st boss at the top of the tower). I think it's wild that even though it changes enemy AI and combo strings it actually makes the game easier because normal enemies do a much better job at training you in how the game wants you to play.
I struggled quite a bit against two bosses, in particular, the rest of the way. Yet, outside of that, the game didn't feel that difficult(that is not to say I didn't die a lot) I'm interested in seeing how hard things are with the NG+ charm thing and the bell active. Also, fuck the optional side boss in the Flames of Hatred it is so out of place in this game
Epic sure does like to be a bunch of hypocrites when it comes to this sorta thing. Hard to blame Deep Silver for taking what was likely a big bag of money to make this move. Feels really scummy though.
Its one thing for a publisher to want its own platform to sell its titles exclusively it is another for a 3rd party to want to do this
Out of all these games I'll always go to bat for Trails in the Sky, it led me down a rabbit hole of learning some rudimentary Japanese and using fan spreadshseets to play Cold Steel 3 and 4 which are yet to be localized.
It's a game that is like reading a goodnovel, its a slow-burn at first. Heavy on character building of not just your party, but the entire world around you, every village, town, and city. All NPCs have dialogue that changes as the story progresses in time, so every time a major story beat is passed or time of day moves forward, their individual story moves forward. This wraps around a core of good characters as the main cast that is a story of mainly self-discovery in the first Trails mixed with some political intrigue.
Also the JDK band is consistently the best at making music in the video game space.
Kingdoms of Amalur is a B game, Witcher 1 is like a C game Witcher 2 on release (not before all the patching) was a B game. Risen was a B game.
As a category a B game is something that clearly lacks in the developmental budget department while still shooting for a similar scope of a AAA game. A symptom of a B game is that it mostly misses the mark in alot of aspects but nails one thing really well that makes the player look at the game favorably due to the potential that is there.
@hassun: Yea. Outstanding Achievement in Online Gameplay is kinda funny too.
Innovation in Gaming has one that strikes me as odd as well. Because one of those games do nothing innovative.
Then in GOTY Dragon Age: Inquisition seems shoe-horned in there. The rest of the games are nominated at least 6 times a piece. Inquisition just has one for Best RPG/MMO. Which is sorta amusing because it kinda feels like an MMO.