Overall I think Ghost is the release I've enjoyed the most this year. Ghost is a real testament to how much Art Direction and Artistry within the world you've created matter in a way I wasn't sure I fully understood before. I have not played a game that just the beauty of the game alone got me super invested in playing it.
Breath of the Wild is close, but it isn't just the look of that game that made me fall in. It is funny to think about how mediocre any game made by Ubisoft in the last decade looks despite likely having higher fidelity in some cases.
Lighting and use of color raised a game that I would otherwise describe as pretty alright into something spectacular. Light and color made every shrine something I wanted to do despite the platforming being very stuck in the past. I wanted to soak in the moonlight as I would travel with Yuna. I would slow walk with every character that the game would let me just to have quiet moments to observe the world (and occasionally see bears Yeet Mongols 10 feet into the air).
The Japanese VA did a superb job in lifting what felt like a somewhat average overall story that had some beats that didn't quite hit or I flat out disliked (you really don't need to kill the Horse that was noted specifically as a Samurai Horse early in the game to symbolically convey to the player that Jin is no longer Samurai). Also while nice that they tried to convey the road into being honorless based on the actions you used in gameplay it did not work considering they really tie that into one specific plot beat a type of issue that has always plagued AAA games( I remember having a big beef with this in the Tomb Raider reboot).
As for the ending, I found giving the player a binary choice very strange. Jin supposedly has broken bonds entirely with the code of Bushido seeing it as useless in serving the people so I don't see why you wouldn't take a stance and say that he wouldn't kill Shimura even though Jin clearly knows that Shimura would likely kill himself to maintain his precious honor that Jin clearly scorns at the end of the story.
At the end of the day, I platinumed this game because it was extremely pretty to look at it and I had a good time. Also, Yuriko's side story was exceptional.
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