I have zero desire to play this (looks way too violent and depressing) but that was a great review.
Yeah, it's the spooky stuff for me, game looks so tense. I made it through TLOU but I don't think I can do it again, for what looks like an even scarier game. Plus have no time cause of backlog and Ghost of Tsushima.
Like the crew said during the stream, it's been a while since we've seen a game of this sort PS2 style super charming action adventure game.
I'm loving the wholesome, positive vibes (that shot where two kids are playing with those little creatures is the best ever) and I'm hoping it gives me sort of those fairytale-ish Fable vibes in some way.
It also gives me a sort "video games" vibes which could really hit that spot of awe and wonder that games would give when I was young. Those pink hearts over the creatures, the colors, particle effects, this is a video-game-ass video game, and I love when games do that. Really looking forward to it, good on Ember labs for making something like this, and good luck to them!
@armaan8014: i feel like they did kind of generalize the really cool world of The Witcher and it was kind of dumbed down a bit but I thought the acting was pretty good and it was pretty cool.
Like the nuance in The Lesser Evil story was not achieved. But stories like The Last Wish and the King's daughter were really fun episodes. Cavill and Chalotra were big standouts. Ciri wasn't great because she felt so different and so did Fringila. Fringila's character is very much a lowly snake in the grass type and in the series she was on a rampage.
I was like who is this character!? Also I totally wanted the Lodge of sorceresses scheming behind the scenes with Phillipa as the leader.
Yep, agreed. The generalizing the world was a pity, and the world is the main draw for me when it comes to TW. Disagree about the acting though, it was unbelievably bad at some points (esp Queen Calanthe. She was quite good in her first scenes, but then suddenly got this smug, insecure demeanor out of nowhere. Moussack and Cahir too - why the character changes and the cliched "baddies" storylines, all with this evil expressions on their face?)
I've forgotten most of it now, but I also remember this weird shot where (the part with Geralt and Yen right after the genie scene) the two of them fall to the floor as the camera slowly moves to the side. The way they fall is so fake, you can tell they were just standing and just dropped when the director said "action". On the other hand, I did love Geralt too. Some people are split on this, but I agree, he was perfect!
Brokillon as a set was so cheap though, what was with the lights? They had the budget for shooting outdoors (as seen later in the dragon episode) but the forest(s) was such a disappointment, and so were the dryads (and the music that accompanied them)
And the dutch angle cameras?! That looked so bad. Why? Things like these felt like they were just experimenting randomly without a vision in mind.
Overall it felt like the project was handed to someone that didn't get the atmosphere of the source material, and that was a pity, esp with the mainstream enjoying it without realizing how much of that uniqueness has actually been missed out on.
@sombre: Sounds great, I'm happy for you! As for me, I've been working on my first video game, all by myself. It's almost done and the release date is almost here! (January end) So although it's stressing me out at the moment, you could say it's potentially going to make me very happy when it's out! :)
@fzzywarbles: I've been thinking of writing a similar post too (although a much longer one) for months now but I keep procrastinating on it. But yeah, I'm slowly reducing my GB consumption these days, and that's fine. It's been 10 years, that's a really long time! Of course things/ opinions/ interests are going to change. Heck friends grow apart sooner. The fact that people feel like posting about leaving probably shows how important GB has been to our lives.
I still watch the QLs at night before sleeping though. That's been my ritual for years. Whatever the game, I usually find it so relaxing and calming to watch a few minutes before going to sleep. (And I'll be back for any Hitman content too, anytime!)
Your thoughts certainly resemble how I felt about the game when I played it last year, though a lot of that comes down to me being utterly exhausted with the format of most modern AAA open-world action games, something that Horizon follows to a T.
Yep, agreed. Also I felt the open world was terrible - the only thing to do there was combat, and the only thing to see were machines (and, admittedly, gorgeous landscape - but only for running through and clicking screenshots) There was nothing to explore in that world. It was space to run through from quest to quest, while fighting machines on the way. I also felt annoyed at how long it took towards the end to wrap up the story. I liked the story towards the end, but the quests it was wrapped up in dragged on for too long.
@brunothethird: Haven't read the book, but loved the film :) I haven't had time lately to play the game, but reading the conversations here has me dying to dive back in. Agreed about the story and the cast - and though I love story etc in games, I didn't expect this one to do it so well (I was interested because of the world, exploration and role playing aspects) I was really surprised to see in the first couple of hours that on top of building such a good game, they'd put so much time and effort into the story, characters and cutscenes as well. In fact, I think it's my favorite aspect of KC:D, more than the stuff that I was excited for - which is really surprising.