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AssInAss

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@theoracleofgame: Can someone link me to a video timestamp for when he says that line, please?

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AssInAss

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Can someone link me to a video timestamp for when he says that line, please?

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AssInAss

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I asked this 6 years ago and it's still going lol. Starlancer and Tachyon The Fringe are the closest. It could actually have been Starlancer or Freelancer. Thank you everyone for the suggestions!

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AssInAss

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This was awesome. Another game in a similar vein about family, memories, and surrealism in firstperson with a female protagonist that came out recently was Blackwood Crossing. That gets really emotional. Highly recommended.

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AssInAss

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@milkman said:

the Drew meme is serious. this one has over 50k retweets.

This was the first tweet of that Drew meme that I'm aware of. I like it a lot.

This one has 76K retweets and 143K faves!

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AssInAss

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A sample of the some of the lesser known artists/songs I really like would be:

  • Chelsea Wolfe - 'Carrion Flowers' 'Feral Love' 'Maw' 'House of Metal'
  • Martin Grech - 'Holy Father Inferior' 'Ashes over Embers' 'March of the Lonely'
  • DarkHer - 'Moths' 'The Dawn Brings A Saviour' 'Lament'
  • Rome - 'The Torture Detachment' 'The Balled of the Red Flame Lily' 'The Death of Longing' 'L'Assassin'
  • Myrkur - 'Mausoleum' (live album)
  • Shape of Despair - 'Reaching the Innermost' 'In Longing'

Chelsea Wolfe is amazing. I'll have to check the others out.

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AssInAss

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Is this much different than the previous demo? I didn't know he made the GDC demo public for everyone to check out, thanks for the heads up.

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AssInAss

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@shagge said:

My big thing is level design. I've been playing a shitload of Doom WADs, and it's really been reminding me how much I miss sprawling, open level design that encourages exploration. I don't miss keyhunts or spending an hour trying to find the one tiny corridor I missed to finish the level, but I prefer it to ultra-guided cinematic experiences that might as well be a lightgun game all the time. I mean, I like those as well, but not in nearly every shooter that comes out.

Even games that tout old-school level design as a bullet point miss the mark. Adding the occasional forked path is not the same thing.

Wolfenstein The New Order was the most recent game that reminded me of more open level design.

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AssInAss

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I don't know about colonial times.

Unrest is a decision-based RPG set in ancient India. Made by Indians.

Loading Video...

Aurion isn't out yet, it's an action fantasy RPG based on Africa, made by Cameroonians.

Loading Video...

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AssInAss

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You say that like it's a bad thing :P

I usually play games that are 2 hours or less that still give me a memorable experience. Some of my favourite games of the past few years have been that short.