Picked this up yesterday on release, about eight hours in now. So far, it seems like it holds up pretty well. Yuri seems even a bit snarkier than I remember him, which is a good thing.
The combat doesn't seem quite as engaging as I remember it. I'm sure that has partly to do with the fact that it's still relatively early and my options are more limited, but I also think the combat in Tales games has been the one aspect that's continued to improve over the years, much as this is my favorite set of characters and favorite entry overall.
I ran into some frustrating hiccups early on, but to be fair, they were mostly my fault. One was where I accidentally set the control style to manual instead of semi-auto, and was confused as to why my Yuri was randomly jumping and also not targeting enemies effectively. The other was when I couldn't find the way out of the palace with Estelle. I straight up missed seeing the right path for like 45 minutes and kept running around in circles. Self-inflicted wounds aside, that one wolf-like boss in the woods about 5-6 hours in is still tuned way too hard. But those are pretty much my only complaints.
I've already run into some of the replacement voicework, where Grant George is doing his best Troy Baker impression. It's more noticeable in some scenes than others. For the most part I find I can ignore the issue if I'm not specifically listening for the difference.
I'm appreciating all over again the skill system that I believe they ripped off of FFIX, in which skills are attached to weapons, and if you use a weapon enough in battle, you learn the skill permanently. The reason it's so smart is that it encourages grinding in bite-sized chunks: grind a bit until you've learned all your skills from your current weapons, then move forward and get new ones. Very smart way to encourage that little bit of grinding here and there and also encourage you to move the story along to access new weapons with new skills.
Very much enjoying all the skits, too. They're another staple of the Tales series that's just so good at delivering fun character moments that may or may not have anything to do with the story. You get so much of the personality from those things.
Pretty sure I'll end up playing it all the way through without a lot of breaks for other games. The question is whether I'll immediately want to go through a NG+ with maxed out stuff from the GRADE store, which is what happened when I first played the game way back in 2008. We shall see!