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Atwa

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

I always played Bioware games for the stories, and as much as they want to keep talking about storytelling the vehicle that Anthem presents to tell stories just sucks. It also clearly isn't the focus.

Though after Andromeda maybe it's best that Bioware don't try to tell stories anymore.

That said, judging the game by itself it just feels kinda dull. It does not stand out at all, the characters look very generic and while some of the enviorments look cool I just don't feel that much seems very interesting either. Destiny does a much better job so far in setting it in a unique sci-fi settings. Large parts of Anthem looked like it could be set on earth.

Also I kind of don't like the flying aspect as it seems you will just fly over most of the enviorments rather than exploring them. I can see your team just flying over everything straight to the objectives.

I did like the underwater aspects and some of the concept art was intrigueing. I am pretty sure the game is not for me though, which is a shame as I used to love Bioware.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

#2  Edited By Atwa

@vortextk said:
@atwa said:

Do people actually spend money without doing research?

Yes, literally, all the time, every day, people in all walks of life, in everthing always.

Is it good that dude in his basement working his ass off for a pretty cool game can get it on steam easier? Sure. But don't WELCOME asset flips as if we should just be happy they are there.

Why are asset flips ever a problem? Don't buy it? Like the trade off here is that, by having stricter curation maybe the dude working his ass of in his basement cannot get onto Steam. Which scenario here is better? That we have a few asset flips, but we also have tons of awesome indie games that deserve to be on there. Or that we get rid of the asset flips, and also some of those really cool gems. This is what happened when Steam had much stricter curation a few years ago and being on steam or not could mean not having money for food for certain developers. Yeah in an ideal world there is a perfect medium here, but trying to achieve that is almost impossible. Not even Apple can do that.

Asset flips and completely broken garbage games are NOT problems, since they are labeled "overwhelmingly negative" within minutes and anyone can immediately disregard them from a few screenshots alone. It is the other side of this that is more important.

Sorry if you have spent a lot of money on asset flips, but you can just refund them too you know?

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

#3  Edited By Atwa

This is an outstanding decision, finding good games on steam is never a problem and people that complain about it being cluttered are making an issue out of something that never was one. Like complaining about quick asset flips is ridiculous, it takes anyone a good 2-3 seconds of looking at a game to judge that. Do people actually spend money without doing research? Steam also has a refund option on any game.

I remember a few years back when it was a nightmare to try and get onto steam, and that scenario is infinitely worse than how it is now. Its a marketplace, and they should not curate it more than the obvious things like they stated. Its a reality of the world we live in where anyone with a computer can create something and put it out. Its almost impossible to curate that. Not even Apple manages to do a very good job, how would Valve be able to do it better?

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

So sad, I remember watching his stuff all the way back when I still was playing World of Warcraft.. was such a big part of the way I consumed games for a long time, such a tragedy.

Rest in Peace my man.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

#5  Edited By Atwa

A whole lot of the feeling of authenticity goes right out the door when you bring in customization on this level into a game based of history. Like the bright blue face paint or the golden katana. Its a hard problem to try and solve. But I then think they should have found another way to monetize the game all together or alternatively just not gone back to world war 2 at all. Yeah the maps are free, but if the trade off is a complete loss of consistency in terms of art style I don't even see the point of going back to world war 2. It gets exacerbated when they hinge so much of the reveal on that very fact.

Largely what I expected though, Battlefield 1 took a step in this direction and this kind of just seems to continue on what that started. Its fine, there are so many games that offer historical accuracy though that I will stick to. I'd recommend anyone that wants accuracy to check out Hell Let Loose.

Also fuck that event was bad, really you just show concept art for 30 minutes and talk about the game, then tell everyone to come back in two weeks for actual gameplay? And of course, when you then put out a trailer that is bad and people only have that to judge you spell disaster right there. If they instead had the trailer and then actually showed a match or a mission to let it breath more you don't put all your bet on a single piece of media to determine the general perception.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

#6  Edited By Atwa

This looks so awesome, but there is so much going on in the trailer its hard to even digest. What they have here alone is more interesting than Fallout 4 visually though.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

I have started Disgaea 1 several times and never manage to finish it, don't know why but it just feels kind of slow compared to the later entries. I adore Disgaea 4.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

I dropped the first season about halfway through, it was just boring and I actually kind of hated all the characters. They all just felt like the most awful caricature shitty tech people imaginable.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

A writer that isn't Anthony Burch.

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Atwa

1692

Forum Posts

150

Wiki Points

15

Followers

Reviews: 3

User Lists: 10

I really want to play SSX 3 and Mercenaries again. This is just amazing.