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bacongames

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I could be okay with Vicarious Visions coming on to make sure Diablo 2 is done well as a one-off but if Tony Hawk is killed again before getting around to 3+4? Damn.

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bacongames

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#2  Edited By bacongames

I have disagreed with Cameron's writing on certain games before but this tempers my expectations quite a bit and makes me very curious to hear more from the Waypoint and GB crew.

So much of my enjoyment of Hitman comes level to level. Hitman and Hitman 2 each had 3-4 fantastic levels and usually about 2 meh ones. So it's not outside the norm that one or two kinda fall flat. However, the hope is that the rest can hold it up and the overall ratio of quality is in the positive direction.

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bacongames

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He will always be the junior fight scientist of my heart.

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bacongames

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#4  Edited By bacongames

@onemanarmyy said:
@bacongames said:

I genuinely don't see how the distinction of free versus subscription actually matters.

I assume that the thought process for Capcom goes somewhat like this:

...

Then again, i can also see them be inspired by the music industry and follow this up with some sort of Capcom licencing deal where 3rd parties can put some money towards them if they want to keep using capcom footage for a private group. A new revenue stream for hardly any work.

This is certainly one version of the story that Capcom might be operating under but in no world is this a practical problem that is worth any of this. It's bonkers that this is anything of an active concern other than them moving the goal post to claim control or a payday from coverage.

Like, even if we believe the premise that Capcom is suggesting here. How is the paywall not also just working like the same free advertising that any other stream would. Except, conveniently, they don't get some arbitrary cut from a brand deal.

This all reminds me of the dumb shit who tried to argue that streamers should be paying devs for the priveledge of playing their games online. FOH

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bacongames

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#5  Edited By bacongames

I genuinely don't see how the distinction of free versus subscription actually matters. This just stinks of Capcom trying to put themselves in the middle of anything that uses their "content" and negotiate partner deals with platforms.

Or some dumb and weird powerplay for some other reason. Take your pick.

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@corporalgregg said:

I'm probably wrong, but it feels like Fire Escape is a dig at all 3 of them escaping CBS interactive in the past year or two. I'm probably wrong and the actual explanation is much less ... incendiary.

I only scanned through some of this, but I really appreciated Mike and Mary's impassioned and detailed explanation of why HL Alyx is so special to Dan who kind of brushed it off to that point. I feel like it's the sort of thing we've been missing at GB since Austin left.

Yeah that's probably the most I've been compelled to hear about Alyx since it launched. I'm glad it was given a lot of depth and people found it that compelling.

Also bonus points to Mary for saying the quiet part out loud about Spelunky 2 which, as a big Spelunky fan, I found myself agreeing with quite a lot. Secretly the hottest take of the night.

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@frytup said:
@bacongames said:

Sure, a lot of games are bad story tellers, even the ones that are built to be these prestige story-based games but it's always been odd to me when people verbalize it as a principle or idea. I just don't see the point to it, other than maybe being needlessly gatekeepy, when art can be whatever.

Even though Dan is way better about it then he used to be.

I don't know if a personal opinion can be "gatekeepy" in the way the word is usually meant. It would certainly be incredibly self-limiting if they really ignored story, but I don't take it that literally.

After years of working in games media and being expected to have opinions on video game stories which are mostly retread boilerplate, I think "I'm not here for the story" is almost a defense mechanism to avoid pointless discussion. As long as they can still get excited about story when something comes along they actually think is good - and they clearly still can - it's fine.

I feel like the sentiment that games should only be about gameplay/mechanics has been floated in many iterations over the years and is no less frustrating every time I see it. This is a pretty mild version of that so I'm not too bothered. Hence why I'd call it more of an oddity more than anything.

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#8  Edited By bacongames
@frytup said:
@bacongames said:

P.S. Hearing grown adult humans say they don't come to games for stories will always eat my brain and soul away at the same time.

Eh. I don't go into any game deciding that I'm going to ignore story, but I think they're absolutely right to say few games tell stories well. Of course I tend think the only medium that really tells stories well is books, so I accept I'm probably the weird one.

What's actually crazy is believing Metal Gear is the pinnacle of video game storytelling.

Sure, a lot of games are bad story tellers, even the ones that are built to be these prestige story-based games but it's always been odd to me when people verbalize it as a principle or idea. I just don't see the point to it, other than maybe being needlessly gatekeepy, when art can be whatever.

Even though Dan is way better about it then he used to be.

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#9  Edited By bacongames

This was a lot of fun to listen to over the Christmas Eve as I was prepping presents. I think what made this less exhausting than the GB ones over the past years is really the paring down to 3 people. It was cozier that way and it reflected them more directly.

P.S. Hearing grown adult humans say they don't come to games for stories will always eat my brain and soul away at the same time. But I do appreciate Mahardy going to bat for KRZ.

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#10  Edited By bacongames

If you told me G4 coming back as part of Quibi I would have believed it.

Everything about it was ill-considered from the start, from the nostalgia play to some of the people featured. But of course, if people tried to actually revive G4 in a meaningful way by focusing on new and marginalized talent, then a bunch of bigoted nerds would come out of the woodwork to defend the "sanctity" of G4 that never existed as a racist dog whistle.

Anyway, eff Adam Sessler and double eff Chris Hardwick.