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Baillie

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Voxophone #1 – Love the Sinner

- Lady Comstock (April the 1st, 1893)

Voxophone #1
Voxophone #1

After Booker has been released of the shackles on the red chair, you will walk out into a area flooded with water, turning left to be greeted by a large statue of a man with his beard billowing in the wind. Left of this statue is another room, walk in and to the right of a praying woman will be an area with a painting of a woman, and in front of you, on a pew, will be your first Voxophone.

Love the Sinner: Transcript

Love the Prophet, because he loves the sinner. Love the sinner, because he is you. Without the sinner, what need is there for a redeemer? Without sin, what grace has forgiveness?

Lady Comstock

Kinetoscope #1 - Father Comstock's Gift of Prophecy

Kinetoscope #1
Kinetoscope #1

Booker will awaken under three statues. After getting back on your feet, walk forward through a garden then make a right at the man and woman sitting at the pool of water. Exiting the door, you will descend infront of an enormous statue of the same man holding a sword. To the right a store named Hudson's will float down. In here, on the left side of the counter will be your first kinetoscope.

Voxophone #2 - Undeserving

- Zachary Hale Comstock (September the 9th, 1893)

Voxophone #2
Voxophone #2

In the same store of the previous Kinetoscope, there is a Voxophone behind the counter. It is situated on the ground to the right of an opened safe.

Undeserving: Transcript

And then, the archangel showed a vision: a city, lighter than air. I asked her, "Why do you show this to me, archangel? I'm not a strong man, I'm not a righteous man, I am not a holy man." And she told me the most remarkable thing: "You're right, Prophet. But if grace is within the grasp of one such as you, how can anyone else not see it in themselves?"

Zachary Hale Comstock

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Game of the Year? You're crazy!

I know I am late to the party in finally getting around to playing, and completing, Journey and Saints Row: The Third, but after doing so I fail to see the hype. Both of which are GOTY contenders for their respective years and I am struggling to see how that appears to be the general consensus.

I played Saints Row when it came out, had a few missions and found it boring. I felt as though the driving had went back a step from other games in the genre and is what caused me to stop playing it - well that and my friend who I started the co-op with never being on. I recently decided to pop it back in my console and see what the fuss was all about, I mean I had been told I 'should play this game', several times. I feel as though the game has a pretty awful story, I guess the franchise always has, but man. Everything is so forced it's quite cringe-inducing. I know that's basically the point, so I don't know. I like comedy in games, but this had few chortling moments. The gameplay I thought was way too bland and too easy to make it feel... rewarding to play? I don't know if that makes sense, but whatever. I just blew through the game with ease, and ended up being superman by the end of it. Excellent. Nothing more fun than zero challenge.

When I saw Journey, I thought it looked gorgeous. Then I started walking forward, sliding down sand dunes, making noises and... well. That's all I done, then the game ended. Oh, I also kind of jumped and floated a bunch. I guess you're thinking that I just totally didn't get it. I did, I pretty much took it as a metaphor for life, or the road to heaven. I haven't made my mind up, and I probably won't. I thought the gameplay was pretty fun the time I had with it, I just kind of fail to see what makes it so special.

Anyway, I guess I'm out of touch, or cynical. Who knows. Do you think I'm an idiot?

27 Comments

Daily Achievement Hunter - GB Community Choice!

I have lost the drive to get achievements, all I do now is play Street Fighter X Tekken. I've got over 150 games, some of which I've barely touched, others are still in their wrappers. I'm pretty close to 100,000, so I want to actually make that happen, and that isn't going to happen without some kind of motivation. So, I ask you, Giant Bomb community, can you help me?

I'd just like a member to look at my games, pick an achievement, and tell me to get it. Hopefully this will help me edge closer to a nice milestone, Can I just make a little request, and not to choose the hardest and/or longest achievements? Those aren't fun!

Thanks duders, it'd be nice if I can start enjoying achievements again! :)

UsernameAchievement(s)Completion Status
BeachThunderPortal 2 (S-Rank)Complete!
D_BonesStar Wars: The Force UnleashedIncomplete
GunstarRedDead Rising 2: Case ZeroIncomplete
MrCaptainComplete 15 Episodes in N+Incomplete
11 Comments

Mass Effect 3: Thoughts, Interpertations, Paradoxes!

After spending 40+ hours, almost constantly, playing Mass Effect 3, I saw everything in one playthrough.

I was a Vanguard, on Insanity, I had saved everyone from Mass Effect 2, and I was ready to exhaust the world of every piece of information and narrative the universe could throw at me. From the very start, I was underwhelmed. The Reaper attack on Earth didn't seem 'epic' at all. I don't know why, but it just seemed off, did anyone else feel this? I guess the start to ME2 had **** me, but nonetheless, I carried on and got to the part with the little boy getting on the shuttle. My mouth dropped and I was shocked to see it get tore apart. This struck my chords, and was the only part of the game to have that much impact.

Anyway, as I was lovingly put back into the roll of commander of my ship, it all felt natural going forward. Gameplay took a few steps forward, with powers seeming a lot more powerful, and thus more enjoyable. I barely used my gun the whole game, and that, to me, is an exciting idea. The squad AI was a bit hit and miss though, never really getting to grips with my team stumbling towards the enemy and the lacking cover mechanics which got me killed a bunch of times.

The story structure was fantastic the whole way through, a lot of cheese sprinkled on top, but who doesn't love cheese? People say their most enjoyable moments of the series are dialog wheels and story decisions, like Jeff, whereas I am on the other side of the fence and love the development of the characters and races around me. My biggest enjoyment of the whole series so far, was after every mission in ME2, going around and talking to all my squad, going as far as getting my favourite members first, so I could have more conversations with them throughout the game. My three stand-outs were Thane, Tali and Legion.

Thane was my favourite character by far, learning about his race, his heritage and his life as an assassin absorbed me. His way of retaining all his memories, and then reciting them to me, specifically about his love interest was fascinating. All of this, with the knowledge of his illness and his relationship with his son made him a complete character to me. This is what Bioware does so well, and it is why I love Mass Effect. Tali and Legion were two sides of a coin, of my favourite story within the game. Learning of both sides of the war and delving into the mindset of the Geth was nothing other other than cool.

Sadly, this doesn't hold up nearly as well here. After every mission, and assignment, I would go through all 5 levels of my vessel, to find that nobody had anything of note to say. I think I had about 2 conversations with James, one of which was in Purgatory, the other in a fist fight. Liara was upset with me not wanting a relationship with her again, and I felt as though she wasn't interested in talking to me after that. Garrus constantly telling me 'another time' in a disgruntled tone, drove me to avoiding him. I felt as though everyone had distanced themselves from me, making me feel alone. Tali not showing me her face in-game irked me, why have her take of her mask twice, and not once showing me anything? This is something Bioware knew we wanted, not just a picture on my bedside table.

Being disappointed with my interactions, I hoped to find my enjoyment from the story itself, and I loved every minute of it. Probably my biggest annoyance was the change in the character of The Illusive Man. He was perceived to be a bad guy, but throughout, you could see he was good at heart and really was doing it for the best interest in the human race. I struggled with his notion of saving the collector base, I trusted him that much, although I did blow it up. From the offset, he is full on villain. Nothing he is doing seems reasonable, maybe remotely, but everything was just going too far - maybe this is where the indoctrination comes in, who knows...

When it came to the end, I was confused as to what came of the dream sequences. Who was the boy, and what was his significance? At first I thought he was just upset with not being able to save the child, and thus his fear of him not being able to do what everyone is expecting of him, but why is there a part where he is acting like it's his son? I only roughly remember this exact scene, so someone can probably clear that up. I also had ideas that the boy didn't exist, and was just using him to encapsulate the entire human race; afraid and helpless. Was he also the boy who is the Child God? If so, that makes little sense. How did he know of him before seeing him in the Crucible and if it was, why doesn't he even acknowledge this, even briefly as they meet?

The ending as a whole was what drove me to write this in the first place, so here are my thoughts. I found the idea of the Reapers being created to eradicate life a nice change, I certainly didn't expect the reasoning, although it did kind of diminish the conception of them being the ultimate villain. That one explanation tarnishes the brutal nature of them from Sovereign's speech - the best speech in any media, mind you. This then begs the question of who are the people that created them? Are they the species that are in Sovereign? A nice thought if it was.

At the end, I chose synthesis. I felt as though this is the choice my character had being building up to, he wasn't a ruthless killer, he spared everyone and everything. If there was a chance at peace, he took it. He wasn't happy with the idea of controlling others, so with the choice of basically indoctrinating the Reapers, it just seemed out of character again. Sparing everyone and making the Galaxy a better place overall with the combination of synthetic and biotic genetics seemed like the way forward. Sure the mass relays are destroyed, but now the races finally have a chance to evolve on their own, getting past the expectancy of the 50,000 year cycle. They can build anew, build better, and with the help of synthetic DNA, we may be able to live longer, not have to rely on food to survive, etc. The possibilities are endless. That's all up to our own interpretation, and I like my own very much.

Just to hopefully clear up some things I've heard people get aggravated about... A lot of you think it's a contradiction that the Reapers were already a organic-synthetic being, but doesn't that actually justify everything? They are synthesising the Galaxy, but on a much slower time scale. Using the Conduit stops the murder billions and speeds up the process instantaneously.

Okay, I'm going to stop writing now. I just want to say that I enjoyed the game immensely, was disappointed with the lack of character development, not fully understanding who this Child God is, or who his race are, and finally I would like to ask why the Protheans look like they do, and do not resemble the statues of them on Ilos and that museum on Kasumi's loyalty mission?!

Thanks for reading, please reply with comments. :)

6 Comments

Mass Effect (Franchise) Endurance Run!

Hey guys, I've been itching to get back into playing Mass Effect, it's seriously like a drug. I think about playing it nearly everyday, so yesterday I decided I was going to go back and play through the games, and hopefully link it up with ME3 when that comes out.

My biggest reason for coming back to the game, was to play as femshep, I've heard good things! Anyway, I have recorded and uploaded the first part yesterday, and will be putting up the rest daily.

Some questions I'd like to ask you guys;

  • Shall I do running commentary, like how the the GB staff do?
  • Would you like to have input on my decisions on the game?
  • Is there any suggestions you would like to give me?

10 Comments

Having to avoid the GiantBomb forums, sad times.

This sucks, lol. On the front page, nearly every forum post is about Skyrim, and I feel left out. I don't have the game yet, I'm not even sure when I'm going to bother picking it up - probably when a GOTY edition comes out ;) - so I feel at a loss. I have nothing to add to most conversations and I want to avoid any and all spoilers.

I hope to see more duders talk about sandwiches or something, that is my bread and butter... Oh the puns.

Hmm, this has become like a blog, so I shall make it a blog post instead, and say hey, more of you guys should follow me or message me on my wall, I want to get to know the GiantBomb community more.. I lost touch with a lot of guys, so hey! Gimme a follow or write on my wall and we can chat abouts games...

Just don't spoil Skyrim for me.

Love, Baillie xo

36 Comments

Woah, finally S-Ranked Red Dead Redemption

So for the past week or two, I have been playing a bunch of games, trying to finish them once and for all. Most recently it's been Red Dead Redemption. This game has a bunch of tough achievements, some of which are time consuming, whereas others are pretty damn frustrating to get. However, today I finally passed into legend, and got that almighty S-Rank.Ah, it feels good.

Anyone else got a game they have recently finished after a long time, or planning to? My next long-winded game is most likely going to be Gears of War 2, however I'm thinking of working on Star Wars: The Force Unleashed, Borderlands and Saw II: Flesh & Blood while I grind out 100,000 kills and try to attain my wings.

38 Comments

Finally Starting Mass Effect 2. Insanity Difficulty.

I started playing Mass Effect 1 when it came out and I couldn't really get into it, don't know why. Anyway, I've had Mass Effect 2 since it was released but have been putting off playing it purely because I didn't think it would be right playing the sequel without ever playing the first. 
 
Now, a whole year after the game is out, I've decided to finally play it. 
 
I will keep updates on this after every session, I guess. I'm playing it on Insanity too, so I probably will take a while to finish this as everyone says it's extremely hard, but I don't know if it matters that I'm always playing games on their hardest difficulty - Call of Duty, Halo, Gears of War, Splinter Cell... Everything really. Never really been that stuck on any of the games either, so I wonder if I will still think this is as hard as most people make it out as. 
 
Anyway, here I go. Wish me luck.

28 Comments
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