I don't know if we're ever going to fully get away from this on consoles. Seems as though display tech is always ahead of console tech, so whenever a new gen of consoles come along with more power than the last they still can't render at the max resolution at a stable 60. I mean I get it, that's hard to do on a console that by its very nature is going to be outdated in terms of hardware very quickly and yet still needs to be affordable to the masses, but it's kind of a mess the way they're always behind the curve. A lot of people are adamant that they want to use their shiny 4K TV to the max of it's abilities, but the consoles just don't have the power to provide both 4k and a stable 60 (at the minimum) fps, so they end up settling for 30. 8K TVs are already a thing, even though the content is still pretty limited at this point, and who knows where they'll be up to by the time the next gen of consoles rolls around (assuming they do). If they do, are we going to be back to square one with games that render at 8K or even 16K but still at 30 fps??
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