CoD4 was also my first exposure to the unlock system we've come to be so familiar with. I guess it's okay? I don't mind it so much in shooters but if I'm playing a racing game and I have to unlock certain cars, I get really frustrated. There are a lot of different disciplines in motorsports, and it feels kinda lame to put X or Y type of racing behind a bunch of gameplay hours.
Mario Maker does seem like a pretty easy choice, but I'm curious about the lack of Pillars of Eternity discussion - did that game not get a lot of exposure/not get reviewed well?
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