@andarthiel: I'm right there with you on this. I bought it and am pretty satisfied with it. Admittedly, I don't have a ton of time to play games any more with work and family taking up most of my time, but it's hitting the spot for what I hoped it would be, PC performance issues aside. The game world feels right and game looks pretty good, even if it's not a technical marvel (again, don't play a ton of games so can't say how it actually stacks up to the latest games).
Interested on your perspective regarding GB's approach, which has basically been to not cover it, versus others like Gamespot and Polygon, who haven't reviewed it but covered the hell out of it, and Wired, which reviewed it with heavy bias.
I am OK with sites choosing to cover or not cover whatever they want as the marketplace is big enough to allow different approaches. Not covering a major release that has mainstream appeal beyond the core gaming audience is certainly going to cost the site clicks and views and potentially growth of the audience but if GB decided that the juice wasn't worth the squeeze on this one due to the backlash they'd receive (internally or externally), then that's their choice. Businesses need to know their markets.
I am less OK with places like Wired, which let someone issue a scored review that had little to do with the game and more to do with the author's personal experiences and thoughts on JKR. Reviews are always opinion pieces so there's not a "right" or "wrong" review but I do think that if you decide to review something, whether it's a game, a book, a movie, etc., the review should focus on the product itself. The extent of the Wired's review of the actual game was that the game is mid, nothing special. That's fine. Not every game is for everyone. But I would think an average, big budget game would score 3 out of 5, or a 7-8 out of 10 with score inflation, not a 1. Assigning a score like that I believe damages the reputation of the publication, not the product. If you look at your staff and choose the person most predisposed to hating (or loving) the product and who can't suppress a personal bias, you're doing your audience a disservice. I think many publications handled this professionally since many of the reviews I read noted that the author was not a big Harry Potter fan (a cynical view would be that they were hoping to find a reviewer less inclined to give a positive score but I'll give them the benefit of the doubt).
We don't live in a vacuum so it's almost impossible to not let circumstances outside the end product in front of you impact your view of that product but, if you can't separate the circumstances from the product itself, then maybe you should not be reviewing the product and instead write a piece outlining the circumstances. People would be abhorred if they really dug into the labor practices that exist in the supply chain of pretty much any of the electronic devices they use daily. I think it's good to investigate and note these things (though rarely will you see them noted in reviews of iPhones, Android devices, PCs, Teslas, etc.) so people can make informed decisions about the companies and individuals they're supporting, but I also think it's important to give a fair assessment of the product itself. In my opinion, it's perfectly fine in a review to say something is a good or even great product and score it accordingly but then say, despite that, I don't recommend you buy it because [insert issue with the producer].
On the journalism vs. opinion/criticism point brought up by other commenters, totally valid. Most people, not just gamers, don't get the difference. To be fair, the line has blurred so much in the past decade or so, since straight news pieces don't get as many clicks as hot takes. Particularly in games media where the journalists are also often the opinion writers.
Anyway, glad to see other people are enjoying the game. Or boycotting. Or whatever they want to do.
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