As a long time player of many MMOs (including FFXI), here some overall things I'd like to see:
1.) Many MMOs coming out of Japan or Korea seem to be really light on character customization. That needs to end with FF14. Do they not think that aspect is important? Not sure what makes them not spend too much energy on that.
2.) Final Fantasy 11 was very grindy and tedious. That something that doesn't need to make its way over to FF14.
3.) Here's something all MMOs, not just the upcoming FF14, should be good at. That is, the aspect of being "Friend Friendly" .
MMOs are really hard on real life friends. Rarely is a group of buddies all able to have the same play hours and frequency of play sessions. Due to how levels work, the game eventually separates friends from one another. Leveling is just one thing.
Then there are the factions. Sometimes some friends want to play on one side (good or evil) and some friends want to play on the other. Sure, one could say true friends would all come to an agreement, but because they are GAMES, in which they pay to play.... even friends put their foot down on how they want to enjoy the game. If its playing Horde, then so be it. Now you have some friends on one side and some on the other with no way to have one character that can play with them both. Everquest 1 and 2 are cool in that evil and good characters can still hang out and do dungeons together. Warcraft...not at all.
Then there are servers. This is the easiest to solve. Simply e-mail everyone up and say, "guys....we're playing on Skull Throne....make your characters there." However, after a year of playing the game on one server, how do you play with someone on another server who has just recently become a new friend? This happens at work a lot. We're around the water cooler and someone finds out that you also play the same MMO. You're both excited to meet a fellow gamer but then its deflated when you both find out that you guys have level 60s on totally different servers. Well.....guess we'll never hang out then. What if you magically meet a girl that is also into gaming and she plays on another server? This happened to a friend of mine. Dude had to try and play two different characters, one for his girlfriend, and one for the old buddies and guildies he has been hanging with for years. Server isolation is a b!tch. Somehow this needs to be solved. One of the reasons why I like Guild Wars was because it didn't have this problem.
4.) The Holy Trinity must end. I'm sick of the DPS, Tank, Healer roles. That needs to be buried. Or if kept, needs to be heavily overhauled so that it doesn't continue to still add the same problems to gameplay that the trinity usually does.
Anyways, those are my wishes.
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