@doppelgamer you can say that Power Stone and SSB share a genre, but only in the broadest sense. The core conceit of SSB is a mascot-driven four-player brawler; PSAS is clearly trying to do the same thing. As for MK and SF, they're closer in game mechanics than Power Stone and SSB, sure, but MK brought enough new things to table to justify its existence as a singular product -- more graphic depictions of violence, mo-capped character art, fatalities, etc. If you actually want a blatant SF ripoff, check out Fighter's History. Point being, the rip-off label is open to a degree of semantic ambiguity, but it clearly applies much more to PSAS than the examples you're giving.
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