Games that flew too close to the sun, and games that should have flown closer. Or more specifically:
- Games that attempted too much, or tried some innovative stuff that didn't quite work out
- Games that should have become bigger successes, but didn't
A game can easily be good, and sometimes be great, but it takes a special kind of game to leave me wistful. And these are my opinions, obviously. This isn't something factual.
I have a few more ideas for the list, but it feels unfair to add them before I've played them for myself.