billygoat117's forum posts

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billygoat117

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@bollard: Nice, I was hoping somebody would get this ball rolling. Here are my details:

@billygoat117, Xbox One, Phantom Ender, Mountain Standard Time (US)

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billygoat117

162

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If you make Austin and his callsign isn't "Underscore" you have fucked up.

That said, these are all really good!

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billygoat117

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I have really enjoyed reading these retrospectives. I'm currently in the middle a second playthrough of the series, and your notion of role-playing Shepard as a distinct individual as opposed to simply doing what you yourself would do is very intriguing to me. I think I might try that when Andromeda comes out next month.

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billygoat117

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@pweidman: I played for like an hour or so last night with a buddy and the first goblin we came across opened a portal to the Vault. We were absolutely flabbergasted. I've only ever gone there once myself, so that was a hell of a surprise. And we were just doing T6! Even then, I think you're right, goblins seemed much more frequent. I'm excited to dig in a little more tonight and try T7 or T8 and some greater rifts.

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billygoat117

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@Mike: Okay, that's pretty much what I figured. It would still be cool if they upped the drop rate a little.

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billygoat117

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@takayamasama: When I played the patch in the PTR (like a month ago) the drop rate for legendaries was CRAZY high. I'm talking like 50 or 60 on one bounty run, at least. I'm guessing that's been reduced? I assume they did that so people could get a feel for how extracting powers would work. I kind of hope it's the same, but maybe not, since it was a little overwhelming trying to figure out what to do with all of them.

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billygoat117

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@ntm: Interesting. I wonder if that means no one saves Lambert since she won't be around when I get there. Man, ripples upon ripples with these consequences, man.

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billygoat117

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@ntm: Here goes...I killed her. I told her I wasn't going to let her take the notes and I guess she REALLY didn't like my tone, so it triggered a fight and I killed her. I still feel bad about that. I read later that you can convince her to drop it and go to Kaer Morhen to meet you later. I wish I'd been able to do that. I guess that's what subsequent playthroughs are for.

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billygoat117

162

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@grtkbrandon: Oh, yeah, talking to the tree spirit was tough because there was a lot of background noise in that scene for some reason, which, when coupled with the weird wispy filter on the voice made it almost impossible to understand. I thought I had the gist of things, but I made my decision based off what the character entry said, rather than look it up outside the game. I guess to keep my choice more "pure"? If that makes sense? I guess I can console myself with the fact that either way turns out shitty, so I shouldn't worry too much about what my outcome was.