One thing I would recommend is to bring the whole thing instead of just the switch. I found travelling with all of the components is also super easy, so now whenever I go on a trip that lasts longer than a day I just bring everything.
For me, I personally don't care about the women in the game thing. I get that it's historically inaccurate and all, but I think Battlefield as a whole is inaccurate. Take BF1 for example. That game is incredibly inaccurate in terms of how that war was fought and what weaponry was used in WW1, but nobody cared as much as 'gurlz in the game' because at the end of the day this game series is fun over accuracy. Because of that, pointing out women fighting in the war as inaccurate while not pointing out the other inaccuracy makes the argument invalid. I find it difficult to argue for 'a little more accuracy, but not a whole lot.' Hell, there is a co-op mode with generated levels and a battle royale mode. Try to explain that one in the books. And I am not on the other side of the debate calling anyone who questions women in the war misogynistic. I'm on the side who sees this as a dumb minor issue when at the end of the day you are getting a new Battlefield.
On top of that, and this is my personal opinion, I don't want accurate WW2 shooters. I've already stormed the beaches of Normandy too many to want some hyper-realistic telling of WW2. There are so many WW2 shooters out there (even modern ones in this second age of WW2 shooters) that are accurate, so why still make the same. Even though the game wasn't good, I still love the premise of Raid WW2. I wish more games take a unique stance on the time period (which this game is sort of doing).
@fram: This is true, but not all of the action lies around rally points. Fighting towards a rally point means using ammo and even if you are there you could be on the wrong side of the ammo crate. For me, I felt more inclined to stay at rally points because of my access to supplies instead of trying to capture new points.
@wardcleaver: You are lucky. Maybe some of it has to do with what map you are on, but I feel like it should be controlled a little better. Which is why I love the building so much. On the snow map I think capturing b and d is hard because snipers are on the side picking everyone off with not a lot of hiding spots, and those barriers help a lot.
@soulcake: I'm not saying by any means you have to run around in a giant bullet suit (though imagine a giant bullet suit), but I do think three mags is an appropriate amount. I guess I should've said this better in my blog but I don't want the things I called out to vanish. I just want a better balance (three mags instead of one, seven second respawn instead of fifteen, etc.)
@soulcake: I get the reasons for the lack of ammo, but I still think it is dumb to be able to only carry up to two mags of your primary but nine mags for your pistol. I get it is to show the scarcity of war and what you must do to survive, but if that were the case then why do support classes have unlimited ammo? Still, if I missed the true fun of scarcity of ammo by not playing as a team more often, then that is on me. Also, I agree that the amount of snipers in the game is stupid. Anywhere I went on the map was always in the range of a sniper, and the high time it takes to respawn made that all the worse. I don't know about whether or not locking the classes would be good (especially because the squad size is now four), but at this point whatever it takes to limit the amount of snipers is something worth trying.
@meteora3255: I agree that instant respawns shouldn't be there, but I think waiting 15 seconds makes me question how much longer I want to play the game. I think cutting that time down to about 5-7 seconds or at the very least having an instant death when choosing the death option in the revive screen would be nice. And I do know playing this game with friends is always better than solo. Going solo isn't the preferred method, but I have friends who live in two different time zones and it is a little hard for us to come together and play. I think the game should be a struggle for solo players, but it should at least be doable for those who still want to play the game and can't form a squad. This game feels like they eliminate that through limited health and ammo so that you always have to stay near a team. I knew a lot of what I had to say comes from the standpoint of playing solo (I did play solo for most of the game after all), I just wanted to offer my thoughts on the game as a solo player.
@kubazse: Most of the time I played with randoms who were off doing their own thing, but like I said I did play with friends and we did try to be more strategic. A lot of people did play assault (that stg is really good), but for me personally who actually got good with the gun and ran out of ammo super fast, I found it annoying to constantly depend on someone else and because of that I stopped using the class. As for the other classes I did find other players playing all four pretty equally, it was just for me personally I found support to be truly worth my while. And as for sniping, I accept that as a Battlefield thing. I remember it being similar to the last game. But then to add a 15 second respawn makes the game a little frustrating. Thank you for writing in though. I wasn't lying when I said I wanted to hear how people felt about the game. This game feels like one of those games where people love it or hate it for different reasons.