Red Dead Redemption - Only played about 3 to 4 hours, but so far it's extremely BORING. Too many cutscenes, too much dialogue, too much horse riding, not enough shooting. Though props to Rockstar for making a very detailed and atmospheric world.
Demon's Souls - Great difficult combat. The rest sucks. The lack of checkpoints is MAJOR bullshit....having to play a level over and over because you reach the boss and you can't possibly know how to beat it, or because you died by slipping off a cliff because of the floaty controls, or because you triggered a trap that was almost impossible to see...there are so many cheap ways to die that forcing you to replay the level over and over again is pretty much mocking the player in my opinion. Also, the art direction and the graphics are terrible, in my opinon.
God Of War 3 - Now...I REALLY liked the game, I think it's a very good game, with mindblowing graphics and production values...but still the gameplay didn't change a bit. It's like playing the first one but with next gen graphics. So it's not that I thought it was a bad game, but it just didn't reach my expectations.
edit: Demon's Souls got out by the end of 2009, but fuck it I bought it this year :P
Wish you good luck mate, try not to think much about it, and get distracted with other things like movies or games. If you focus too much on it you will probably feel more pain, so try to distract yourself. And don't forget, it will be over and you'll be alright, just hang in there ;)
Tried it on PS3, and I am a huge Star Wars fan. Did not play the first one ( except the demo ) :
- Looks very very good. - The music score is great as usual in SW games - The story seems retarded, but can't really judge it from just a demo - The mind trick is nice, as well as the grip, and both seem to work very well. - What annoyed me the most is how extremely overpowered the force is in this game... this is not star wars, it looks like fucking dragonball. The Force in the movies is much more subtle ( except for lightning maybe ) but here is just completely over the top, which really takes away from the star wars feeling IMO . All the freaking effects when you use force push are ridiculous...not to talk about the mega force push in which everything explodes around him...it's just too much. When you are in the gliding sequence he is shooting down tie fighters like he has fucking bazookas in his hands. MEH.
Hell, 300 million for SWTOR? That is fucking expensive. If it is true, then I have to say, what I have seen so far from the game does not reflect that kind of investment on it. While the voice over is awesome, the graphics, animations and general gameplay we were shown do not seem like a 300 million dollar budget project.
About the whole situation, although the guy might be overreacting a bit, I do believe him. The environment on big company's like this is always shitty save for some exceptions. There is almost no space for creativity because most people are not on the same page, and almost no one has any input in the game. Specially when dealing with MMO's which if successful can be HUGE money makers. Just my opinion though :)
Why do you insist that this game has a DEEP story? where did you read that? The game doesn't have a fucking deep story and doesn't have amazing characters...hell..your own character doesn't even know how to talk. The thing about the story is not the twists or anything like that, it's fact that you go through the whole games without any time lapse. So basically you discover everything in real time, not through cut-scenes or anything. This is more noticeable in episode 1 and 2. ( specially 2 ). It also has allot of mystery surrounding many subjects (precisely because you only see what freeman sees), which give it a "Lost (tv show) " feeling, which many people ( myself included) love!
What the game has is a very well constructed and believable sci-fi world, which if you like sci-fi you should appreciate. It's all very real, and since you never leave your characters skin it gets very immersive.
The game also doesn't have any "omg awesome" puzzles. The puzzles are usually physics-based and are extremely simply ( and IMO boring ) It also has a great art-direction and music, and some nice "set-pieces" and situations.
In my opinion the game is more about immersion in it's world, which is so very well made, and not about the story or gameplay. Just my 2 cents :)
P.S. - I thought both episode 1 and 2 were MUCH, MUCH better then all of Half Life 2.