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blzzzrrttt

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Game of the Year 2015 (2015 Edition)

The final end of year list. Two of the four can be found here and here.

This list is for games that came out first in 2015 that I played in 2015. 2015.

I also made a list comprised of my favorite of the 100+ games I played this year that you can find here and another list that is made up of my favorite games that came out last year that I played this year that you can find here!

Here's also a few games that also came out this year that I considered putting on this list:

Metal Gear Solid V was my #10 originally... but then I played Undertale. As far as gameplay goes, it's the Metal Gear game the people deserve but the same can't really be said for the story. In a year where I played at least 5 other games with the Metal Gear name on them, and for the first time, I can honestly say that TPP just doesn't hang as one of my favorite games among them.

Please, Don’t Touch Anything was another game that I really liked but not quite enough to put it on this list. The same can be said for Grow Home and Massive Chalice.

All the other "talked about" games that came out this year aren't on this list because I either don't own the platform it's exclusive to or I just didn't think very highly of them. Or maybe I just didn't play them!

List items

  • A game that felt like it crawled out of the depths someone's mind. To the Dali-esque visuals, odd music, mostly randomly generated dialogue and also not-at-all-randomly-generated dialogue all add up to be one of the most surreal and memorable video game experiences I had this year. It's also got some cool gameplay things going on, which is a plus!

  • Nuclear Throne's been kicking around for a few years and in 2015 it's finally been "released" and I found it to be a ton of fun! I've played it for nearly 80 hours and I'm still only scratching the surface of what this game has to offer for me. But I'm looking forward to learning how to improve and, if my current experiences are anything to go by, I'll probably have a fun time doing it.

  • I didn't think I would like this game at all going into it. I thought this was going to be a bad match-3 games with boobs put in it so it could sell but it's actually a kind of awesome match-3 game with boobs put in it so it could sell? The thing is that there's an odd sense of sincerity to it all because they knew that as they were making the game and they decided to have fun with it. And I had fun with it too! There are certainly elements to this game that could certainly be better. The characters are little more than stereotypes with names and faces and the conversation system (if you'd like to call it that) is so basic it's almost insulting. But the voice acting and the way the conversation feed back into the dating (the puzzle part) more than make up for it. I feel like I like this game in spite of itself. But I still got weirdly attached to it. Also, at some point, a character says "Seduce me with your sexy puzzle skills!" and I think that's great!

  • Assault Android Cactus feels like it came from a different era of games. It's a game based around score with smart options built in to help encourage replaying levels and it's got a bunch of cute robots in it. There is a very arcadey feel to the gameplay and a very SEGA feel to it's style. It's almost nostalgic! I like this game quite a bit, I haven't played nearly as much of it as I'd have liked to though.

  • I played and finished Undertale in a... less than ideal way. I didn't fight any enemies that weren't forced upon me and I ran away from all the random battles. I didn't speak to any of the NPCs of my own volition. It felt like I was missing out on the things that drew so many people to this game. Even with the rushed way I played through the game I could easily see the elements that make this game so appealing. I think Undertale is really cool and I actually feel bad for not experiencing more of it.

  • Life is Strange didn't quite resonate with me as strongly as it did with many other people. I can look at it and recognize the things it does well and appreciate them. I found it to be interesting enough to keep my attention for the full 12+ hours it took to finish the game. So you could say I liked it quite a bit! It reminds me of Donnie Darko, which is the last movie I can remember watching and enjoying.

  • SotFS, to me, is more slightly better Dark Souls. Even though I'm really fond of Dark Souls I can't say I'd ever like to play it again. But Dark Souls II? I'd gladly return to it any day of the week.

  • Evoland 2 is the video game for people who love video games. The first was simply just a pastiche of a different games that are easily recognizable but it never felt unique. Evoland 2 finds its own identity and manages to tell a story with some original characters. It's pretty reference heavy but it's kind of charming! The genre-hopping that takes place is done in such a way that it's telegraphed in the mere moments before it occurs. The games being emulated are done just good enough and they are being imitated in a way that is so specific, so unapologetic that every time the gameplay was about to change I almost couldn't believe that it was happening. It was fun. Very gimmicky but a real good time!

  • I had, and continue to have, a lot of fun playing Downwell. The act of firing the gunboots or stomping on enemies is so satisfying and chaining multiple kills together is a great feeling. Sadly, it's been overshadowed by it's inspirator who released what is arguably their flagship game (which is higher up on my list!). If I didn't know any better I would assume Downwell was actually made by Vlambeer. Which is one of its strengths and as far as its placement on this list is concerned, its only detriment.

  • I think Axiom Verge is a good game! Immediately after finishing it (on hard!) I remember thinking that I wouldn't mind just playing through it again. 7 or so months later that feeling is no longer with me but at the end of the day, when I think back on my time with Axiom Verge I think "Yes!".

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remilia_seven_fangs

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Look forward to your opinions on Huniepop. It is probably one of the few games that came out this year that I played.

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blzzzrrttt

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Edited By blzzzrrttt

@remilia_seven_fangs: I noticed it on your list! I think I walked away from that game with a more positive opinion of it than I thought I would. Even though I feel some of the elements of that game are at odds with each other I still ended up liking it a bunch!

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Slag

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Evoland 2, now that's a game I didn't expect to see on here or anywhere.

I almost hated the first one so I never even looked at e2. Maybe I should give it another chance.

Do they actually do anything clever with the references and going through eras @blzzzrrttt ? Or is is another game built basically as an excuse to have that mechanic in there?

Hylics sounds and looks absolutely bonkers, I've seen some screenshots and man it looks like you are basically playing with art that belongs on a Heavy Metal Album cover or Salvador Dali like you said. I think a lot of people probably overlooked that one. I'll have to remember to check that out at some point.

Neat list man and I liked especially how you were able to express a lot of meaning concisely (something I definitely can't do). It's great too look around this past year and see so many unique lists because of the huge volume of interesting games in 2015.

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blzzzrrttt

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@slag:I played Evoland 2 directly after playing the first one and it is such an improvement on the concept. In Evoland the entire crux of the game felt so arbitrary. You'd got new mechanics and art styles because you found them in a chest and they were all very clearly a cheap imitation of some other well known franchise. The story was also very thin. That entire game felt very half-baked but I believe it began as a game jam game so I guess that's to be expected.

Evoland 2 weaves the changes into a story in a way that feels justified. The style of game changes because the characters situations or plan of action changes too. The art style changes to signify you're in a different time period and it drives home the point that even though you're still in the same place it's still different. As I mentioned, it's a gimmick. You could remove all those things from the game but it'd be a lot less interesting as a result. You'd be left with a competent-at-best action-adventure game, which is more that can be said about the first game.

The references I was talking about mostly refer to several instances of lazy writing and some nearly copyright infringing use of character designs. There's a group of girls you talk to as part of the story who look extremely similar to Sakura from Street Fighter, Annie from League of Legends and Paula from Earthbound. There's also a few super-specific references to certain games when the genres change but I'd rather not spoil them. I imagine it's something people will either love or hate.

Ah yeah Hylics! That game left such a positive impression on me that I still think about it from time to time. The visuals are a large part of it. Every time you die you're shown an image of the main character turning into a skeleton which I can only assume is a nod to Dragon's Lair. Every action you make in combat is accompanied by a pair of fairly well animated pixel art hands doing... something. I very clearly the first time I revived a party member and the hands started conjuring a rotating claymation hot dog. Because of course the revival items are hot dogs! They might've actually been microwaved burritos now that I think about it. That game's very strange and I like it a lot!

I was very self conscious about whether or not I'd written enough about these games to properly express how I felt about them. It's good to know that I managed get through to at least one person! 2015 was definitely a good year for games, I hope 2016 is just as exciting and interesting!

Oh and thanks for reading and responding! It means a lot to me!!

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@blzzzrrttt: Welll I can't judge whether you accurately explained you own feelings, but fwiw I felt you gave a very clear and thorough even handed rationale for your opinion.

As I've gotten older I've definitely started to notice games that were under-capitalized or ran out of funding. Hydrophobia Prophecy e.g. was one I thought could have been decent if there was more resources available to it.

Evoland 1 struck me as a game really hamstrung by its budget compared to its ambition, but I also didn't like the writing at all. A gimmick can certainly carry a game a long way (say look at Prince of Persia : Sands of Time) so that doesn't sound too offputting to me if it leans into that, but the ones that make it work usually use it creatively.

But that bit you mentioned about Sakura etc really does concern me, because that sort of thing was my main beef with the first game. Sounds like this one I wouldn't like much either.

Ah well, that's kinda a relief in a way. I got plenty to play right now anyway :)

Holy cow does Hylics sound cool. I'll definitely have to check that out!

And yeah duder buckle up, 2016 is going to be awesome gaming ride too. I'm pretty sure of it. :)