Greetings, I've noticed an odd issue with the video player while watching the Thimbleweed Park QL although it seems to be consistent across other QLs.
I'm currently using the YouTube player, Auto quality, Embiggened, running in Chrome version 56.0.2924.87, Windows 10 64-bit. I've got 2x 1920x1080 screens, with a taskbar on the other one, but this happens on both - When I go to 'Fill Browser' it's actually clipping the bottom of the video, including the YouTube progress bar and buttons. I only noticed it on this video because the commands were getting clipped from the game.
I backed the Kickstarter but didn't really keep up with the development and didn't play the preview; so I knew it was going to look and sound great but didn't realise what they were going for gameplay wise. I'm now about 5 1/2 hours in, having gotten 4 shards in the North and then 8 in the West, so here are some impressions.
The game does look great, a neon-geometric-impressionist world that seems to have undergone a cataclysm but somehow remained colourful and inviting. The look is a lot of what drew me to the KS campaign in the first place, and I'm glad to see it survived the development. It's not all neon-roses though; sometimes it's difficult to tell whether you're on a path to a secret or you're about become trapped in the world and have to warp out - there are plenty of secrets to be found, but I've been stuck in a wall on half-a-dozen occasions too. The developer has been patching regularly since launch, so this might not be a problem soon. Some traps/hazards can be very difficult to see, resulting in frustrating deaths. It can also be difficult to tell whether your path is blocked by the equipment you have, or just by your skill level.
There's clearly a rich back-story, but only vague hints as to the front-story (sorry, that's probably not a term); your motivation, goals etc are so far left to the imagination. The soundtrack is by Disasterpeace, and it's exactly what you expect if you've heard Fez- atmospheric, sometimes brilliant, but sometimes you'll swear he's re-using bits of other tunes.
The combat can be satisfying, with deliberate stabs and dodges letting you feel like a badass. Enemies hit hard, can move as fast as you, and you have limited health so it's not a cakewalk. I sometimes find that when I'm getting mobbed, my person stops responding at the worst times. I don't know if I'm being interrupted, if there's a second stamina meter that I've missed somewhere, or if my controller is dodgy; but again it's very frustrating. At least once you've cleared out an area the enemies don't respawn until you leave that side of the map, leaving you free to explore for health packs, upgrade points, other survivors and secrets.
I have not been able to beat any of the bosses yet; I don't know what's preventing me from getting to the Northern boss, but the Western boss kicked my ass many times before I decided to give up and head to another area. At least that was an option, although I'd have preferred another warp point at the boss (as in the North).
In summary, I think Hyper Light Drifter is good, but definitely not for everyone. I'm going to continue chipping away at it.
As a long-term Eurovision connoisseur, I have to agree that there seemed to be overall less block-voting than usual, and it was a much closer contest than previous years. I'd have to say though the hosts added nothing to the show and the general production was just a bit pedestrian and conventional- I think the semis were more interesting from that side of things.
I have to admit though, at one point they snuck up on Graham Norton in the commentary box and basically had a go at him for not taking things seriously, and that was probably the funniest joke ever to come out of a Eurovison Host's mouth. No costume changes though :-(
Overall I'd give this Eurosong about a B+. Pretty good, entertaining enough for a dozen friends and I to drink to.
@monkeyman04: I'm disappointed that the Tumblr response (I won't use the term apology, because it's not) isn't up on Giant Bomb too. This isn't the first time that there has been a journalistic fuck-up, but by deleting the tweet and burying the retraction on an unrelated personal site it seems like a coverup, something that is being played down as less serious than it really is.
Patrick uses both his Twitter and Tumblr for GB business; like it or not, he is representing the whole site and leveraging an audience that likely wouldn't exist without GB.
In the past Patrick has been happy enough to call out and condemn others for thoughtless or careless behaviour on the internet. Writing at length about how destructive and personally hurtful the internet can be, then describing people as 'pieces of human shit' on camera.
To have learned nothing from all this is hypocrisy, and dishonest. Practice what you preach.
Just to add another voice to this, I don't think it's specifically the Premium videos that are messing things up.
Currently I'm seeing the Civ V Brave New World trailer as the latest , next is a Quick Look, and third is the first Premium video in the list. The front page has a Quick Look and an Encyclopedia Bombastica ahead of these.
However, I have noticed that the newest videos are in the banner section and not the 'Latest Stories' column; perhaps this is the problem, as the Videos page doesn't have a banner and presumably uses the same Latest list...
Sorry to jump in, but I'm also having really poor video streaming since the changeover to the new site. I'm on fiber internet, but being in the UK can't use all that bandwidth- should still be enough for streaming though, I'd have thought. I've run the speedtest to a server in Berkeley, which I guess is close enough that it makes no difference. For info, I've currently got Firefox v19.0 (Release channel).