bombedyermom's forum posts

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#1 Edited by bombedyermom (430 posts) -

I 100% agreed with the GB crew in 2014. Having gone back and replayed SoM a month ago in anticipation of the sequal, I have to say it hasn't aged as well as some of the other games from 2014. The graphics at the time were stunning, where as now they're slightly above average (playing on PC both times with graphics maxed). The nemesis system was a big part of why I liked that game so much. I killed or took over every damn orc at one point. Every. Damn. One. That is not at all required, but for me was a result of how the nemesis system allowed me to play out stories in my head. I'm shocked the nemesis system hasn't been completely ripped off in subsequent years (much like SoM and others ripped off Arkham Asylum's combat system).

TLDR; I think that you having not played it upon release lost out on some of the magic the game provided at the time. Context is important when revisiting games from 3(!) years ago. But, you know, to each their own and all. One of the best things about Giant Bomb's GOTYs is that the fires are stoked for the community long after they happen. That's pretty neat.

EDIT: It's also worth noting I'm a hyyyuuuuugggeee Tolkein fanboy, and was thrilled at the time to have a LOTR game that didn't suck.

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#2 Posted by bombedyermom (430 posts) -
No Caption Provided

Just picked this game up today. First two matches I got killed right away, on my third match though....

...I think I'm getting the hang of this, despite the fact my hands are still shaking.

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#3 Posted by bombedyermom (430 posts) -

It may be your drivers. I've had exactly 1 crash in my 37 hours of play using a 1070 GPU. Sounds like a pain in the ass, sorry that's happening for you.

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#4 Posted by bombedyermom (430 posts) -

I loved screened. Even stuck with it (for way too long) after it was sold off. Finaldasa did a good job of keeping it going, but Rorie and Alex's magic is hard to compare.

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#5 Posted by bombedyermom (430 posts) -

If given the choice I would space both of them. But, as that is not an option, I would save Cora.

Liam sucks.

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#6 Posted by bombedyermom (430 posts) -

Yes. But whatever man, follow your stupid dreams! :D

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#7 Posted by bombedyermom (430 posts) -

I pronounce it Hill-ian and High-rule and there's nothing you can do to stop me.

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#8 Posted by bombedyermom (430 posts) -

All of mine have been mentioned already, but....

Two Worlds II - First off, how fucking dumb is that to slap a 'II' on a game with "Two" in the title? And that voice acting? I guess that's an improvement over the first one. I've never beat this game but I really enjoy the RPG mechanics. A truely hot mess, but I keep going back to it once a year or so.

Alpha Protocol - Don't play it like a shooter and you'll be fine. Clunky as hell and lacked any meaningful character customization (visually speaking), but there's a really cool game under the hood. Doesn't reinvent the wheel or anything, but a modern espionage story feels rare outside the splintercell universe.

No Man's Sky - Just picked this up a few days ago, and while for the first hour or two I was sitting there thinking, "I completely understand why people hated this", the more time I spend with it the more I'm enjoying it. The UI and Inventory management needs to go die in a garbage fire, but warping into a new solar system and seeing bright, beautiful planets continues to take my breath away.

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#9 Posted by bombedyermom (430 posts) -

I have a rule where I only keep two full stacks of any object, otherwise my inventory explodes (even with maxed out capacity). Except wire. I always need more wire.

As others said, sell green stuff, keep blue stuff (for the most part) and keep an eye on what gear you're working for and what your preferred ammo needs for construction.

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#10 Posted by bombedyermom (430 posts) -

I like Greg, and ya'll should listen to his guest appearance on Danswers if you haven't already. It's incredible. That being said, the cheese factor in this video is high. Not my cup of tea, but I wouldn't hate on anyone who does enjoy it. I get the impression Giant Bomb is doing well, and I'm sure they'd love to cook up their own version of something like this. You know, with less figurative cheese and more nacho cheese.

I wouldn't worry too much about GB's perceived success against other gaming sites. Bigger isn't always better.

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