Best of 2009
borgmaster: Best of 2009
borgmaster: Best of 2009
It's been said, but this improved on the first Assassin's Creed, a game that I liked more than I probably should, in every possible way. It's also one of the few games that has ever compelled me to get 100% completion, and one of even fewer to make it reasonably attainable, which is what makes it my game of the year.
With great concepts and brilliant execution, this is not only the game that the Dark Night has always deserved, but is also a game that is just generally needed. It's also fucking awesome.
I like Forza, a lot, and this improves on the formula and mechanics in every way while giving a ludicrous amount of content. Did I mention that I like Forza?
Easily the second best open-world game of the year.
A big and nicely destroyable sandbox with a lot to do and just the right amount of open-world bugginess. It falters only in the eventual tedium of what it asks the player to do.
Bioware games=crack. Enough said.
Doesn't really need justification, it's just great.
Despite having the best production values and being probably the most finely crafted game this year, it doesn't pack the same umph that the 7 higher games do. It fixes most, but not all, of it's predecessor's bullshit and outside of it's prototypical, explosive-roller-coaster campaign it just didn't instill me with any reason to give a damn.
With GTAIV being unarguably (that's right, I went there) the best game of last year, the two episodes added a large amount quality and considered content that, at least for me, deserves it a place on this list.
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