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BradNicholson

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BradNicholson

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#1  Edited By BradNicholson
@dankempster: Yeah, just caught the press release! Thanks for the heads up.
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BradNicholson

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#2  Edited By BradNicholson

Even the best-laid plans can slip by a month or two. Duke Nukem Forever has been pushed back to a later June 14 release in North America and a June 10 release (a whopping four days earlier) elsewhere. It was supposed to hit worldwide shelves in early May, but something, obviously, got in the way of that.

What’s forcing Gearbox Software and publisher 2K’s hand in this postponement is unknown, but the reason must have been significant. Upon picking up Duke Nukem Forever, Gearbox was firm about not discussing possible release dates or launch windows for the shooter. Delays, much like engine swaps, are a legacy issue for DNF. Gearbox just wanted to make absolutely sure that whatever date was set, was the date the game would hit without a shadow of a doubt. Whoops!

At least the Texas-based developer has the right kind of attitude about all of this. In the following video, Randy Pitchford pokes some fun at himself and DNF about this delay.  
 
  

  

Duke Nukem Forever was scheduled to hit in the mid-‘90s. A couple of engine swaps, a studio closure, and more than a decade later, Borderlands developer Gearbox stepped in to piece together the game and get it out of the door. It was revealed in a playable form to the public for the first time at PAX Prime.
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BradNicholson

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#3  Edited By BradNicholson

Some hot Resident Evil news has cropped up in the latest issue of Famitsu. According to the ever-dependable Japanese gaming news Web site, Andria Sang, the Japanese mag has a total of four pages dedicated to a previously unknown title called "Resident Evil Revival Selection." Details are scarce as good translations creep onto the Internet, but it’s safe to go ahead and confirm that Revival Selection is an HD "remaster" that combines Resident Evil: Code Veronica X and Resident Evil 4

What’ll be different about these versions, or what particularly will earn them the remastered status as opposed to being mere rereleases, is still up in the air. Apparently, Famitsu says that Ada Wong’s “Separate Ways” campaign scenario from the PS2 version will be included in this latest version of RE4, a revelation that doesn’t necessarily inspire confidence in terms of new content creation. I should also note that Code: Veronica has seen a ton of releases since its initial one, just as RE4 has.
 

Look, a comparison screen has emerged! 
Look, a comparison screen has emerged! 

  
Revival Selection is currently only confirmed for a Japan release on the Xbox 360 and PS3, though as MTV notes in their report about this, chances of a worldwide release seem good considering the size of the Resident Evil audience outside of Japan.  We’ll update this one as more details come in. 
 
UPDATE:  And here's that update I was looking forward to. Both of these HD variants of these two games will indeed appear in the west, though not in a single, disc-based pack. Capcom has confirmed that RE4 HD and Code: Veronica X HD are coming to XBLA and PSN as two separate downloads later this fall. A price for either wasn't announced, but some new comparison screens of RE4 are available, at least. 
 
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#4  Edited By BradNicholson
PSP developer Ready At Dawn Studios is known for delivering console-like experiences on the Sony handheld, specifically with the God of War series. And now it appears as if the studio will be developing another actual console-based experience. A recent job listing, at least, says that a console game is in development at the studio. Provided nothing terrible happens, this’ll be the first console title Ready at Dawn will have released since the 2008 Wii port of Okami, a PS2 original.

"Are you ready to work on an exciting new AAA IP for the home console?" the listing asks, not leaving much to question. "Ready At Dawn is working on a 3rd-person action adventure and is looking for talented, motivated and self-directed developers to join our team,” it says.  

 
   
 
No other hints are present in the listing, but the big news is out: Ready at Dawn is returning to consoles in some kind of capacity. Will this game be another port? Will it be another God of War title on the PS3? Will it be something entirely brand-spanking new? Ah, these are the questions we’re left with. (For the record, I hope it's the latter.)
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BradNicholson

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#5  Edited By BradNicholson

If you’re a Final Fantasy XI or XIV enthusiast, you’ve no doubt taken note of the server takedowns as a result of the earthquake and conservation measures in Japan. Square Enix pulled the plug on both these MMOs on March 13, and it looks like both will be up and running again as soon as the end of this week on March 25, according to a recent posting on the official Final Fantasy XIV blog.

The announcement mentions that even though services will again be offered on this date, it’s completely possible that Square will power down both games again if conservation needs arise. Also, in case you didn’t know, no one is being charged for service in April as a result of all of this, as was originally noted by Square when it announced the initial server pulls.  
 

No Caption Provided

“We at the Square Enix group are trying to act in a proactive manner in order to provide support towards the relief and restoration efforts in the face of this unprecedented disaster while providing reliable service to our customers,” Square wrote on the FFXIV site yesterday afternoon, “and we thank you for your understanding and support.”    
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#6  Edited By BradNicholson

So, that rumored Slant Six and Capcom Resident Evil collaboration is real. This morning, Capcom Europe unveiledResident Evil: Operation Raccoon City, a team-based third-person shooter. It appears that the game will primarily be played by two four-person teams, who are competing against each other while simultaneously dealing with zombies and other "Bio-Organic Weapons."
 
As for other modes available, Capcom has promised that Slant Six will “deliver a number of competitive online multiplayer modes,” all of which will “provide a unique gaming experience.” Despite the game's cooperative focus, it will be playable in some sort of solo format, as well.

    

No Caption Provided
== TEASER ==All of these potential modes are to be set in September 1998, covering events within the Resident Evil 2 and Resident Evil 3: Nemesis timeline, but not the one you’re familiar with. Operation Raccoon City is a “reinterpretation” of the events depicted in both games, introducing another T-Virus outbreak in the fabled city and the two new squads: the Umbrella Secret Services and US spec ops. Series characters like Leon Kennedy, as well as “iconic landmarks” will be making a return. 
 
Slant Six, you may remember, is no stranger to squad-based shooters. Some of the studio's past work includes multiple games in the SOCOM series, including the downloadable PS3 release, SOCOM: Confrontation.

Raccoon City is slated for a release this winter across the PS3, Xbox 360, and PC.
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#7  Edited By BradNicholson

Bad news for Pokémon Black and White owners: the Pokémon Global Link won’t be going live on March 30, 2011 as was planned. According to the Global Link Web site, the launch of the online portal has been postponed as a direct result of the disaster in Japan and the very real need to conserve resources. No new date has been set as of this moment. 

"As a result of the earthquake in Japan and the need to conserve energy resources, the launch date has been temporarily delayed," the site says, via Destructoid. "When a new launch date is determined, it will be published here on the Pokémon Global Link." 
 

No Caption Provided

The Global Link is a neat addition that’ll allow registered users to access to the Pokémon Dream World, a place that gives you the opportunity to talk to other players, find unique items, and obtain new Pokémon for your copy of the game. The Global Link will also be host to the Global Battle Union, a service that lets you fight other players online via Wi-Fi and records match results. Promising stuff, and we'll be glad to see it when it's safe and OK for publisher Nintendo to make it available.
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#8  Edited By BradNicholson

The game manual has been shrinking over the last couple of years. Now,  Electronic Arts is going one step further by doing away with the bothersome paper contraptions entirely for all of its upcoming retail-based games.  

The reason has nothing to do with money, according to EA. No, the manual is getting canned for the fate of the world, as EA “goes green.” This is a similar excuse used by Ubisoft earlier in April 2010 when it announced that it was doing away with its own paper manuals.
 

Mass Effect 2 (PS3) and Fight Night Champion were the first two games to ship without a manual under this new initiative. 
Mass Effect 2 (PS3) and Fight Night Champion were the first two games to ship without a manual under this new initiative. 

The catch here is that you’ll still be able to get access to an EA manual if you really need it. All manuals from this point forward will be included on EA games' discs. Additionally, you’ll also be able to download the manual on the official EA Web site and then print it out if you so desire (you tree-killer, you).

According to a press release, EA will also start using those reduced-material DVD style cases that we all love. The publisher estimates that it's reducing the amount of material in its packaging by around 40 percent overall. That's a savings everyone can feel good about!
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#9  Edited By BradNicholson

During the fabled investor call in which we learned about the death of Guitar Hero, one of the few IPs Activision still seemed excited about was Spider-Man. And as you’d suspect from the sequel-happy company, we’ll see a new title following Shattered Dimensions soon. In fact, we’ve got a reveal date, time, and place: Saturday, April 2, at some point between 4:30 and 5:30 PST, at WonderCon in San Francisco. 

According to an MTV report and a WonderCon listing, Shattered Dimensions developer Beenox will be giving a presentation during this time that’ll have the first "details, screenshots and videos” of the studio's new Spiderman game. The presentation will start, however, with a look back at Shattered Dimensions and lead into a discussion about what Beenox has learned from handling that specific project.   

  

  
 
== TEASER ==Here are the official details on the presentation from the listing, if you’re curious: 

Marvel, Activision, and acclaimed developer Beenox are headed to WonderCon with all-new Spider-Man videogame content! First, take a tour with Beenox down memory lane of the award-winning 'Spider-Man: Shattered Dimensions,' and discuss their post-launch reactions and what key learnings from the fans they are applying to future games. Next, be the first to check out exclusive details, screenshots and videos of the next Spider-Man game, with game development talent from Beenox, acclaimed Marvel writer Peter David (co-creator of 'Spider-Man 2099'), voiceover talent Josh Keaton (voice of 'Spider-Man in The Spectacular Spider-Man' and 'Spider-Man: Shattered Dimensions') and Marvel's VP of games production, TQ Jefferson.


I missed Shattered Dimensions, but I hear a lot of good things about it. It’ll be interesting to see what Beenox has up its sleeves with its next Spider-Man romp, especially since it's taking past feedback to heart. What do you want out of the next title?      
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#10  Edited By BradNicholson

Two very different games, Trine 2 and The Splinter Cell HD Collection, have both been pushed back to a release later this Summer. Both games were previously expected to be out soon.

In the case of Trine 2, the downloadable follow-up was slated to hit this spring, but now it’ll see a release at some point in the “Summer” window. Atlus USA confirms this news in a press release, which didn’t, unfortunately, include a reason for the postponement. It’s still expected that the game will launch across all three of its slated platforms--Xbox Live Arcade, PSN, and PC download--at around the same time.  
 
  

  

As for the the Splinter Cell HD Collection, well, word is coming a little late since the PS3-exclusive collection was supposed to be on shelves this week. Obviously, it’s not, and it won’t be available until June 21, IGN reports. Once again, no reason was given for the delay, which is troubling considering how close it was to release. The collection combines Splinter Cell, Splinter Cell: Pandora Tomorrow and Splinter Cell: Chaos Theory into one nice, HD package.

If anything, though, it’s not like there’s a shortage of games to play right now. The 3DS launches a little later this week in the US and this Tuesday, for example, will see the release of Crysis 2, that new Ghostbusters downloadable and many other titles--plenty to keep you occupied while you wonder why Sam Fisher or the noble Knight can’t make their dinner dates.