For what they're worth, they're all graphically dated or somewhat unimpressive by todays standards. In some ways, you can still spark some beauty in what most consider to be old, plain or ugly - And with that, here's a handful of games with some pretty damn nice looking screenshots.
All the screenies were snagged at moments of boredom, and ofcourse you can click 'em for a larger image.
World of Warcraft
While the game's been out for a good seven years now, the graphics quality remained on the same standard until the approach of it's second expansion pack "The Wrath of the Lich King". Most of the new content was amazing in atmosphere, as well as rather stunning up close. While it never set a new high, it sure as hell was a unique and equally impressive with art. With Cataclysm having been released recently in Dec '10, the game recieved it's first major graphics overhaul not long before - Higher quality textures, liquid detail, animations and more, a change that made the game look all that more impressive.
Death Knights Den
The Elder Scrolls IV: Oblivion
Graphically speaking Oblivion was a small disappointment in some areas while at the same time amazing and breathtaking in others. Characters were flat and most textures were rather streched and low quality, but all was forgiven the moment you stared off into the distance or peeked at the skies across a lake. The game was released for Xbox and PC in 2006, with the PC being the obvious winner graphically - The Xbox version still had moments where you dropped everything to just witness the Imperial City skyline from Bruma. Makes you wonder, they had access to this hardware in 2006... Just think about what Bethesda might have in stock for Skyrim, the first looks at the game already blew some minds.
Across the Lake
Grand Theft Auto IV
Considered to be the best in the open world business graphically. And of man they aren't wrong, nowhere close. Dating back to 2007, Rockstar already had the graphics set in stone dispite the '08 release - It was good looking and remained just as breath-taking as those first 30 seconds of Niko's teaser trailer that goes as far back as 2006. Nitpicking is all you can do about the game, bland shadows, vague textures, strange smudge-effect across draw distance, the likes. The problems are vastly outnumbered by the good, diversity, draw distance, character quality, lighting, particle effects, you name it. A feat from '07 that will remain to be a feat for years to come. The RAGE engine proved itself to be worth the anticipation.
Welcome to Liberty City
Dusk 'til Dawn
A Look Back
North to Jersey
And I could go on all day... But whats the point of this anyway? I don't know, perhaps I just love to seek out the special moments in a game. Perhaps I just love to share it. I don't effin' know... Maybe I'm just easily impressed or maybe I refuse to let the past go. Either way... They sure as hell look fine, even for their age. Nonetheless, gotta thank XFire for lettin' me snag and store.